Dankoo
Active Member
- Joined
- Sep 4, 2010
- Messages
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I'm using rev 3777, and there's a bug where monsters do not walk over dead corpses sometimes.
What happens:
If there are 4 monsters in the screen, 3 are attacking player and one is walking around, I kill one of them, the monster left do not attack me, only if I move forward the monster's body.
What did I try to do before ask for help:
I've used rev 3884 as well, and it didn't have this bug, so I went to search where they fixed it, and found this:
Rev 3814:
* Fixed bug with monsters not walking through corpses
Well, I've changed like everything in my creature.cpp to fit it and didn't work, I really tried to fix it before coming here ask for help.
Does anyone know what do I have to change exactly to solve this bug? I've compared creature.cpp and craeture.h from 3777 with 3884 and couldn't find the bug, only an walktrough function and stuff... I would gladly accept some help.
Thanks
What happens:
If there are 4 monsters in the screen, 3 are attacking player and one is walking around, I kill one of them, the monster left do not attack me, only if I move forward the monster's body.
What did I try to do before ask for help:
I've used rev 3884 as well, and it didn't have this bug, so I went to search where they fixed it, and found this:
Rev 3814:
* Fixed bug with monsters not walking through corpses
Well, I've changed like everything in my creature.cpp to fit it and didn't work, I really tried to fix it before coming here ask for help.
Does anyone know what do I have to change exactly to solve this bug? I've compared creature.cpp and craeture.h from 3777 with 3884 and couldn't find the bug, only an walktrough function and stuff... I would gladly accept some help.
Thanks