dangerangel2140
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- Joined
- Jul 30, 2009
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So here's the deal: I'm planning on redoing *all* of the sprites, making them all flat, bird's-eye-view, 2D; rather than the 45 degree angle that RL Tibia is so known for.
When I added the sprites in for an outfit, I noticed that the player stood a little off-set, to the left, rather than center. The sprites that I replaced the outfit with *are* in fact centered. So I thought maybe it was just me because I wasn't used to the flat 2D vs. the 45 angle. To compare, I literally pasted the *exact* same sprite for the outfit over to the sprites for a cave rat. And this is what I got...
As you can see: My player is actually to the left as I thought, AND a little higher up. The cave rat's sprite, however, is perfect. (as far as alignment goes)
Does anyone have any idea as to why this is happening?? Any help would be appreciated, and I'm sorry if this is the wrong spot or I coded the image wrong. Thanks~
When I added the sprites in for an outfit, I noticed that the player stood a little off-set, to the left, rather than center. The sprites that I replaced the outfit with *are* in fact centered. So I thought maybe it was just me because I wasn't used to the flat 2D vs. the 45 angle. To compare, I literally pasted the *exact* same sprite for the outfit over to the sprites for a cave rat. And this is what I got...
As you can see: My player is actually to the left as I thought, AND a little higher up. The cave rat's sprite, however, is perfect. (as far as alignment goes)
Does anyone have any idea as to why this is happening?? Any help would be appreciated, and I'm sorry if this is the wrong spot or I coded the image wrong. Thanks~