The thing with expstages as I stated before was that it will make people stop at certain levels and it promotes low levels interfering in wars or destroying the server. This is inevitable.
But if you are suggesting exp-stages starting from 10x to 3x, I assume you are into grinding. With that I mean that runes will be used too excessively in hunting. Because if we're going to use exp-stages with such low experience stages, loot has to be highered. And if it will be highered, it will automaticly make hunting unrealistic to what Tibia had to offer back then. I.e using excessive amount of sudden death runes and still profit.
Arrogant? I have to be clear to everyone what I'm going to launch, if you say you know me, you should know arrogance is not my ability, despite what condition I am in.
Static exp on a 7.4 server with 10x static would go out of control, but on client 8.0 level 200's is rather normal. Nonetheless, getting level 200 should ofcourse be a huge achievement. And since people vouched for 10x static is because they played a server similar server to those rates and it worked out great and they want it replicated with my files.
Fribben.