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OTClient Animation Error

secondlife

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Hi guys, anyone have this same problem in OTClient?

This bug is random,, is not always what happens but it greatly disrupts the gameplay and can occurs with creatures/players. Has anyone ever seen a issue like this? I'm trying to fix.

I created a video to show (it appears after 0:06), where the hero walks randomly by sqms around. Im using OTHire.

Thank you, guys!
Best Regards.
 
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Does the same problem occours if you use fresh files from the github repository without any edits?
Do you get the same problem with a standard tibia client or only OTClient?
 
OP
S

secondlife

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Does the same problem occours if you use fresh files from the github repository without any edits?
Do you get the same problem with a standard tibia client or only OTClient?
Thank you for feedback.

Yes, this bug occurs in fresh files from otclient github repo.

And i no have this problem with CipSoft Client 772 version.

Any idea?
 
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