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OTClient Animation Error

secondlife

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Hi guys, anyone have this same problem in OTClient?

This bug is random,, is not always what happens but it greatly disrupts the gameplay and can occurs with creatures/players. Has anyone ever seen a issue like this? I'm trying to fix.

I created a video to show (it appears after 0:06), where the hero walks randomly by sqms around. Im using OTHire.

Thank you, guys!
Best Regards.
 
Does the same problem occours if you use fresh files from the github repository without any edits?
Do you get the same problem with a standard tibia client or only OTClient?
 
Does the same problem occours if you use fresh files from the github repository without any edits?
Do you get the same problem with a standard tibia client or only OTClient?

Thank you for feedback.

Yes, this bug occurs in fresh files from otclient github repo.

And i no have this problem with CipSoft Client 772 version.

Any idea?
 
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