OTClient - Character run with MouseRightButton

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
Hi guys,

I think this function (Run with MouseRightButton) in otclient is wrong.

When we use mouse right-click for the character run, if we press the button repeatedly, it walks only one sqm and stops running (StopWalk when i click repeatedly).

Can someone tell me where I can fix this? this problem is in the sources or modules?

Thank you guys!
 
OP
S

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
update!
Look on video.

Someone can help me?

Thanks!!
 
OP
S

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
@CipsoftStinks i think this is can be edited bro. For older versions, i think otc its the best option at this moment
 

CipsoftStinks

www.relicaria.com
Joined
Oct 1, 2016
Messages
905
Reaction score
113
Location
Chile
with src files everything can be edited
im pretty sure otc isn't the best optiob by the momment
a better option could be tibianic dll src files
 

Huntre

Member
Joined
Mar 22, 2011
Messages
70
Reaction score
6
I do not see anything wrong, you can explain it better.
 

CipsoftStinks

www.relicaria.com
Joined
Oct 1, 2016
Messages
905
Reaction score
113
Location
Chile
I do not see anything wrong, you can explain it better.
otc does not work as rl tibia7.x. he's asking now by right click function in otc(to run faster). that its not working as it should be in otc.
but

later he'll ask by ESC running function
after, height stack function(stacked parcels,chairs,tables,etc) .skull inventory function...etc etc An so on
would be better if he uses tibianic dll src files because by now otc its not the way to go for a guy that want to build something based on pure questions&answers, and that dont want to learn or earn knowlegde in this area
 
Last edited by a moderator:

ruth

Advanced OT User
Joined
Aug 3, 2009
Messages
524
Reaction score
192
This problem is more like server side not the client, otherwise i think it's better like that because players won't easly escape from traps using just right clicks, this makes the game movement skill base.
 
OP
S

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
otc does not work as rl tibia7.x. he's asking now by right click function in otc(to run faster). that its not working as it should be in otc.
but

later he'll ask by ESC running function
after, height stack function(stacked parcels,chairs,tables,etc) .skull inventory function...etc etc An so on
would be better if he uses tibianic dll src files because by now otc its not the way to go for a guy that want to build something based on pure questions&answers, and that dont want to learn or earn knowlegde in this area
plus its obvius a fake account...I mean a guy that had spent time here in otland but he had made this acc to ask dumd or any question
its obvius if we analyze it name and it antiquity
pd: i dont attempt to be rude, im just talking about my point of view(maybe im not the only one)
im sure other users might think the same as i
like olddies, me, etc
Are you trying to get attention cmm? lol
I'm asking for help for someone who know this and can help, is not that the purpose of otland?
If you cant help, the least you should do is collect your arrogance and leave from here.

by the way, why do you think my account is fake? are u crazy? when i created my account here, you were probably changing your diapers, kid.

Reported.
 
OP
S

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
@ruth Thank you for reply!

This is easy to change in othire sources? something like game.cpp?
when i coming home, i'll check, thanks!
 
OP
S

secondlife

Intermediate OT User
Joined
Aug 1, 2009
Messages
250
Reaction score
18
#BUMP, anyone can help to solve this?
 

CipsoftStinks

www.relicaria.com
Joined
Oct 1, 2016
Messages
905
Reaction score
113
Location
Chile
if you are using OTHIRE that function was removed from the code check at commits when it was
 
Top