local AMULET = 2196
function onPrepareDeath(cid, deathList)
if getPlayerSlotItem(cid, CONST_SLOT_NECKLACE).itemid == AMULET then
if isInArray({SKULL_WHITE, SKULL_YELLOW, SKULL_GREEN, SKULL_NONE}, getCreatureSkullType(cid)) then
doSetCreatureDropLoot(cid, false)
end
end
return true
end