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Lua Potions

/data/actions/scripts/liquids and then edit each liquid removing line with doTransformItem ;)
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Last edited:
not working potions, can you please fix and post new script?


Lua:
local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
		return TRUE
	end

	if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return TRUE
	end

	if(item.itemid == antidotePot) then
		if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == smallHealthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == healthPot) then
		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == manaPot) then
		if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, emptyPot)
	elseif(item.itemid == strongHealthPot) then
		if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, strongEmptyPot)
	elseif(item.itemid == strongManaPot) then
		if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, strongEmptyPot)
	elseif(item.itemid == greatSpiritPot) then
		if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == greatHealthPot) then
		if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == greatManaPot) then
		if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	elseif(item.itemid == ultimateHealthPot) then
		if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
			doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
			return TRUE
		end

		if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
			return FALSE
		end
		doAddCondition(cid, exhaust)
		doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
		doTransformItem(item.uid, greatEmptyPot)
	end
	return TRUE
end
 
Lua:
local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.

function onUse(cid, item, fromPosition, itemEx, toPosition)
        if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
                return TRUE
        end

        if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return TRUE
        end

        if(item.itemid == antidotePot) then
                if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == smallHealthPot) then
                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == healthPot) then
                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == manaPot) then
                if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == strongHealthPot) then
                if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == strongManaPot) then
                if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == greatSpiritPot) then
                if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == greatHealthPot) then
                if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == greatManaPot) then
                if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        elseif(item.itemid == ultimateHealthPot) then
                if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end

                if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return FALSE
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        end
        return TRUE
end
 
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