The Human:
First of all, sorry for late answers, bought a new appartment and sold my current one!
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Meskalin - I have been thinking about Mintwallin for Minotaurs and now when you say it... you might be right. We do have time as Minotaurs will be added later, the question will then be if a "Dark Human Race" should live there or something else? Maybe another All-Around Town? A Darker Human Race doesn't feel that bad the more I think of it. Good idea!
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Simkal - Thank You! Feel free to bring ideas and feedback!
Now to the information, I will start to explain all the Human Classes, one at a time. Please note that everuthing can and may be changed at any time so write whatever you have in mind!
Human (1)
You have now grown up and has become ready to fight for your Race, this is how you'd look.
The Question is, what is your talent and what does your heart say? Melee, Magic or Distance?
A Human will be played until level 20 before you can decide what to master.
Type: Holy Low-Medium All-Around Human
Attack Speed: Normal
Item Use: Swords, Axes, Clubs, Shields, Bows and Crossbows
Melee Skill Rate: Medium
Distance Skill Rate: Medium
Shielding Skill Rate: Medium
Magic Rate: Low
A Human can ofcourse change the course of the training at any time. You will as for example be able to run around and shoot Arrows while shooting some basic normal Mage spells.
Character Regenerations and Gains:
10 HP Per Level
10 Mana Per Level
10 Cap Per Level
5 HP Reg Each 5 Sec
5 Mana Reg Each 5 Sec
More HP then a normal Tibian Mage and more Mana then a normal Tibia Knight but balanced with less of the other. A Human will start at lvl 1 with 100HP and 10 Mana. A lvl 20 Human will then have 300HP and 200 Mana before choosing a Class.
Spells:
This is what Ive fixed so far at the normal Human. Please note that any spells that we add will also be useable once you pick a Class. With this is mind, do you think we miss anything?