I like the idea of getting lvl 10 back after you die. But it doesnt change anything, clatten didnt die once..
I think the problem is that most ppl who are playing dont know what do(even with bot, i wont call names). It was really easy to get lvl 20 (I made most on my own).
And ye that swedish team was really smart to go 10 vs clattens team, and the dutchies.. so we got allied and were 5~ppl..
After this reset it will be still the same. That swedish team comes and thinks they can go vs all ppl. Others get allied and the swedish ppl gonna cry that they are to op.
Atleast the newcomers get a chance with the lvl 10 change so yeye gogo amoaz
looking forward
Aserddddddddd
To avoid people getting so high level really quick, we've added a system that dosnt allow you to get experience from players 3 levels below yours. In this way, you wont be able to level at level 14 by killing level 10, but you must kill level 11s. Level 10 can still kill you and get exp, and you can kill them, but without getting any exp.
On level 12 each vocation will recive some speciall spells for their vocation, you will be able to see them with the !spells command, just to encourage people to keep leveling.
We've also updated the site as some of you might have noticed. Alot of credits to
Chris/ for the amazing template and alot of help optemizing it! Here you can also find a top fraggers highscore!
This highscore will reset every two weeks, giving the once that got most frags some special rewards!
Everyone will now also start with magicwalls. Knights will be able to use them on level 12, while all other vocations can use them on level 10. Though, they have some cooldown, so use them wisly!
When you die as, lets say level 12, your skills and magiclevel will be kept and give you an slightly advantage as a level 10! You wont however advance in those skills until you reach level 12 again, and keep on leveling.
More info and an new release will come soon so stay tuned!