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Spell formulas

Muzzy

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Jul 8, 2008
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Does anyone have the formulas for the following spells?

If you don't want to release them I can fully respect that, but I'll update the list of formulas that I need since I'll be experimenting myself to get them right too:

Exura gran ico
Strong waves
Strong strikes
Ultimate strikes

Thanks a lot!
~Muzzy
 
This?

Lua:
	SPELL_LIGHT_HEALING           = :0x01,
	SPELL_INTENSE_HEALING         = :0x02,
	SPELL_ULTIMATE_HEALING        = :0x03,
	SPELL_INTENSE_HEALING_RUNE    = :0x04,
	SPELL_ULTIMATE_HEALING_RUNE   = :0x05,
	SPELL_HASTE                   = :0x06,
	SPELL_LIGHT_MAGIC_MISSILE     = :0x07,
	SPELL_HEAVY_MAGIC_MISSILE     = :0x08,
	SPELL_SUMMON_CREATURE         = :0x09,
	SPELL_LIGHT                   = :0x0A,
	SPELL_GREAT_LIGHT             = :0x0B,
	SPELL_CONVINCE_CREATURE       = :0x0C,
	SPELL_ENERGY_WAVE             = :0x0D,
	SPELL_CHAMELEON               = :0x0E,
	SPELL_FIREBALL                = :0x0F,
	SPELL_GREAT_FIREBALL          = :0x10,
	SPELL_FIREBOMB                = :0x11,
	SPELL_EXPLOSION               = :0x12,
	SPELL_FIRE_WAVE               = :0x13,
	SPELL_FIND_PERSON             = :0x14,
	SPELL_SUDDEN_DEATH            = :0x15,
	SPELL_ENERGY_BEAM             = :0x16,
	SPELL_GREAT_ENERGY_BEAM       = :0x17,
	SPELL_HELLS_CORE              = :0x18,
	SPELL_FIRE_FIELD              = :0x19,
	SPELL_POISON_FIELD            = :0x1A,
	SPELL_ENERGY_FIELD            = :0x1B,
	SPELL_FIRE_WALL               = :0x1C,
	SPELL_CURE_POISON             = :0x1D,
	SPELL_DESTROY_FIELD           = :0x1E,
	SPELL_ANTIDOTE_RUNE           = :0x1F,
	SPELL_POISON_WALL             = :0x20,
	SPELL_ENERGY_WALL             = :0x21,
	SPELL_UNKNOWN_1               = :0x22,
	SPELL_UNKNOWN_2               = :0x23,
	SPELL_SALVATION               = :0x24,
	SPELL_MOVE                    = :0x25,
	SPELL_CREATURE_ILLUSION       = :0x26,
	SPELL_STRONG_HASTE            = :0x27,
	SPELL_UNKNOWN_3               = :0x28,
	SPELL_UNKNOWN_4               = :0x29,
	SPELL_FOOD                    = :0x2A,
	SPELL_STRONG_ICE_WAVE         = :0x2B,
	SPELL_MAGIC_SHIELD            = :0x2C,
	SPELL_INVISIBLE               = :0x2D,
	SPELL_UNKNOWN_5               = :0x2E,
	SPELL_UNKNOWN_6               = :0x2F,
	SPELL_POISONED_ARROW          = :0x30,
	SPELL_EXPLOSIVE_ARROW         = :0x31,
	SPELL_SOULFIRE                = :0x32,
	SPELL_CONJURE_ARROW           = :0x33,
	SPELL_RETRIEVE_FRIEND         = :0x34,
	SPELL_UNKNOWN_7               = :0x35,
	SPELL_PARALYZE                = :0x36,
	SPELL_ENERGYBOMB              = :0x37,
	SPELL_WRATH_OF_NATURE         = :0x38,
	SPELL_STRONG_ETHEREAL_SPEAR   = :0x39,
	SPELL_UNKNOWN_8               = :0x3A,
	SPELL_FRONT_SWEEP             = :0x3B,
	SPELL_UNKNOWN_9               = :0x3C,
	SPELL_BRUTAL_STRIKE           = :0x3D,
	SPELL_ANNIHILATION            = :0x3E,
	SPELL_UNKNOWN_10              = :0x3F,
	SPELL_UNKNOWN_11              = :0x40,
	SPELL_UNKNOWN_12              = :0x41,
	SPELL_UNKNOWN_13              = :0x42,
	SPELL_UNKNOWN_14              = :0x43,
	SPELL_UNKNOWN_15              = :0x44,
	SPELL_UNKNOWN_16              = :0x45,
	SPELL_UNKNOWN_17              = :0x46,
	SPELL_INVITE_GUESTS           = :0x47,
	SPELL_INVITE_SUBOWNERS        = :0x48,
	SPELL_KICK_GUEST              = :0x49,
	SPELL_EDIT_DOOR               = :0x4A,
	SPELL_ULTIMATE_LIGHT          = :0x4B,
	SPELL_MAGIC_ROPE              = :0x4C,
	SPELL_STALAGMITE              = :0x4D,
	SPELL_DESINTEGRATE            = :0x4E,
	SPELL_CONJURE_BOLT            = :0x4F,
	SPELL_BERSERK                 = :0x50,
	SPELL_LEVITATE                = :0x51,
	SPELL_MASS_HEALING            = :0x52,
	SPELL_ANIMATE_DEAD            = :0x53,
	SPELL_HEAL_FRIEND             = :0x54,
	SPELL_UNDEAD_LEGION           = :0x55,
	SPELL_MAGIC_WALL              = :0x56,
	SPELL_DEATH_STRIKE            = :0x57,
	SPELL_ENERGY_STRIKE           = :0x58,
	SPELL_FLAME_STRIKE            = :0x59,
	SPELL_CANCEL_INVISIBILITY     = :0x5A,
	SPELL_POISONBOMB              = :0x5B,
	SPELL_ENCHANT_STAFF           = :0x5C,
	SPELL_CHALLENGE               = :0x5D,
	SPELL_WILD_GROWTH             = :0x5E,
	SPELL_POWER_BOLT              = :0x5F,
	SPELL_UNKNOWN_18              = :0x60,
	SPELL_UNKNOWN_19              = :0x61,
	SPELL_UNKNOWN_20              = :0x62,
	SPELL_UNKNOWN_21              = :0x63,
	SPELL_UNKNOWN_22              = :0x64,
	SPELL_UNKNOWN_23              = :0x65,
	SPELL_UNKNOWN_24              = :0x66,
	SPELL_UNKNOWN_25              = :0x67,
	SPELL_UNKNOWN_26              = :0x68,
	SPELL_FIERCE_BERSERK          = :0x69,
	SPELL_GROUNDSHAKER            = :0x6A,
	SPELL_WHIRLWIND_THROW         = :0x6B,
	SPELL_SNIPER_ARROW            = :0x6C,
	SPELL_PIERCING_BOLT           = :0x6D,
	SPELL_ENCHANT_SPEAR           = :0x6E,
	SPELL_ETHEREAL_SPEAR          = :0x6F,
	SPELL_ICE_STRIKE              = :0x70,
	SPELL_TERRA_STRIKE            = :0x71,
	SPELL_ICICLE                  = :0x72,
	SPELL_AVALANCHE               = :0x73,
	SPELL_STONE_SHOWER            = :0x74,
	SPELL_THUNDERSTORM            = :0x75,
	SPELL_ETERNAL_WINTER          = :0x76,
	SPELL_RAGE_OF_THE_SKIES       = :0x77,
	SPELL_TERRA_WAVE              = :0x78,
	SPELL_ICE_WAVE                = :0x79,
	SPELL_DIVINE_MISSILE          = :0x7A,
	SPELL_WOUND_CLEANSING         = :0x7B,
	SPELL_DIVINE_CALDERA          = :0x7C,
	SPELL_DIVINE_HEALING          = :0x7D,
	SPELL_TRAIN_PARTY             = :0x7E,
	SPELL_PROTECT_PARTY           = :0x7F,
	SPELL_HEAL_PARTY              = :0x80,
	SPELL_ENCHANT_PARTY           = :0x81,
	SPELL_HOLY_MISSILE            = :0x82,
	SPELL_CHARGE                  = :0x83,
	SPELL_PROTECTOR               = :0x84,
	SPELL_BLOOD_RAGE              = :0x85,
	SPELL_SWIFT_FOOT              = :0x86,
	SPELL_SHARPSHOOTER            = :0x87,
	SPELL_UNKNOWN_27              = :0x88,
	SPELL_UNKNOWN_28              = :0x89,
	SPELL_IGNITE                  = :0x8A,
	SPELL_CURSE                   = :0x8B,
	SPELL_ELECTRIFY               = :0x8C,
	SPELL_INFLICT_WOUND           = :0x8D,
	SPELL_ENVENOM                 = :0x8E,
	SPELL_HOLY_FLASH              = :0x8F,
	SPELL_CURE_BLEEDING           = :0x90,
	SPELL_CURE_BURNING            = :0x91,
	SPELL_CURE_ELECTRIFICATION    = :0x92,
	SPELL_CURE_CURSE              = :0x93,
	SPELL_PHYSICAL_STRIKE         = :0x94,
	SPELL_LIGHTNING               = :0x95,
	SPELL_STRONG_FLAME_STRIKE     = :0x96,
	SPELL_STRONG_ENERGY_STRIKE    = :0x97,
	SPELL_STRONG_ICE_STRIKE       = :0x98,
	SPELL_STRONG_TERRA_STRIKE     = :0x99,
	SPELL_ULTIMATE_FLAME_STRIKE   = :0x9A,
	SPELL_ULTIMATE_ENERGY_STRIKE  = :0x9B,
	SPELL_ULTIMATE_ICE_STRIKE     = :0x9C,
	SPELL_ULTIMATE_TERRA_STRIKE   = :0x9D,
	SPELL_INTENSE_WOUND_CLEANSING = :0x9E,
	SPELL_RECOVERY                = :0x9F,
	SPELL_INTENSE_RECOVERY        = :0xA0
 
This?

Lua:
	SPELL_LIGHT_HEALING           = :0x01,
	SPELL_INTENSE_HEALING         = :0x02,
	SPELL_ULTIMATE_HEALING        = :0x03,
	SPELL_INTENSE_HEALING_RUNE    = :0x04,
	SPELL_ULTIMATE_HEALING_RUNE   = :0x05,
	SPELL_HASTE                   = :0x06,
	SPELL_LIGHT_MAGIC_MISSILE     = :0x07,
	SPELL_HEAVY_MAGIC_MISSILE     = :0x08,
	SPELL_SUMMON_CREATURE         = :0x09,
	SPELL_LIGHT                   = :0x0A,
	SPELL_GREAT_LIGHT             = :0x0B,
	SPELL_CONVINCE_CREATURE       = :0x0C,
	SPELL_ENERGY_WAVE             = :0x0D,
	SPELL_CHAMELEON               = :0x0E,
	SPELL_FIREBALL                = :0x0F,
	SPELL_GREAT_FIREBALL          = :0x10,
	SPELL_FIREBOMB                = :0x11,
	SPELL_EXPLOSION               = :0x12,
	SPELL_FIRE_WAVE               = :0x13,
	SPELL_FIND_PERSON             = :0x14,
	SPELL_SUDDEN_DEATH            = :0x15,
	SPELL_ENERGY_BEAM             = :0x16,
	SPELL_GREAT_ENERGY_BEAM       = :0x17,
	SPELL_HELLS_CORE              = :0x18,
	SPELL_FIRE_FIELD              = :0x19,
	SPELL_POISON_FIELD            = :0x1A,
	SPELL_ENERGY_FIELD            = :0x1B,
	SPELL_FIRE_WALL               = :0x1C,
	SPELL_CURE_POISON             = :0x1D,
	SPELL_DESTROY_FIELD           = :0x1E,
	SPELL_ANTIDOTE_RUNE           = :0x1F,
	SPELL_POISON_WALL             = :0x20,
	SPELL_ENERGY_WALL             = :0x21,
	SPELL_UNKNOWN_1               = :0x22,
	SPELL_UNKNOWN_2               = :0x23,
	SPELL_SALVATION               = :0x24,
	SPELL_MOVE                    = :0x25,
	SPELL_CREATURE_ILLUSION       = :0x26,
	SPELL_STRONG_HASTE            = :0x27,
	SPELL_UNKNOWN_3               = :0x28,
	SPELL_UNKNOWN_4               = :0x29,
	SPELL_FOOD                    = :0x2A,
	SPELL_STRONG_ICE_WAVE         = :0x2B,
	SPELL_MAGIC_SHIELD            = :0x2C,
	SPELL_INVISIBLE               = :0x2D,
	SPELL_UNKNOWN_5               = :0x2E,
	SPELL_UNKNOWN_6               = :0x2F,
	SPELL_POISONED_ARROW          = :0x30,
	SPELL_EXPLOSIVE_ARROW         = :0x31,
	SPELL_SOULFIRE                = :0x32,
	SPELL_CONJURE_ARROW           = :0x33,
	SPELL_RETRIEVE_FRIEND         = :0x34,
	SPELL_UNKNOWN_7               = :0x35,
	SPELL_PARALYZE                = :0x36,
	SPELL_ENERGYBOMB              = :0x37,
	SPELL_WRATH_OF_NATURE         = :0x38,
	SPELL_STRONG_ETHEREAL_SPEAR   = :0x39,
	SPELL_UNKNOWN_8               = :0x3A,
	SPELL_FRONT_SWEEP             = :0x3B,
	SPELL_UNKNOWN_9               = :0x3C,
	SPELL_BRUTAL_STRIKE           = :0x3D,
	SPELL_ANNIHILATION            = :0x3E,
	SPELL_UNKNOWN_10              = :0x3F,
	SPELL_UNKNOWN_11              = :0x40,
	SPELL_UNKNOWN_12              = :0x41,
	SPELL_UNKNOWN_13              = :0x42,
	SPELL_UNKNOWN_14              = :0x43,
	SPELL_UNKNOWN_15              = :0x44,
	SPELL_UNKNOWN_16              = :0x45,
	SPELL_UNKNOWN_17              = :0x46,
	SPELL_INVITE_GUESTS           = :0x47,
	SPELL_INVITE_SUBOWNERS        = :0x48,
	SPELL_KICK_GUEST              = :0x49,
	SPELL_EDIT_DOOR               = :0x4A,
	SPELL_ULTIMATE_LIGHT          = :0x4B,
	SPELL_MAGIC_ROPE              = :0x4C,
	SPELL_STALAGMITE              = :0x4D,
	SPELL_DESINTEGRATE            = :0x4E,
	SPELL_CONJURE_BOLT            = :0x4F,
	SPELL_BERSERK                 = :0x50,
	SPELL_LEVITATE                = :0x51,
	SPELL_MASS_HEALING            = :0x52,
	SPELL_ANIMATE_DEAD            = :0x53,
	SPELL_HEAL_FRIEND             = :0x54,
	SPELL_UNDEAD_LEGION           = :0x55,
	SPELL_MAGIC_WALL              = :0x56,
	SPELL_DEATH_STRIKE            = :0x57,
	SPELL_ENERGY_STRIKE           = :0x58,
	SPELL_FLAME_STRIKE            = :0x59,
	SPELL_CANCEL_INVISIBILITY     = :0x5A,
	SPELL_POISONBOMB              = :0x5B,
	SPELL_ENCHANT_STAFF           = :0x5C,
	SPELL_CHALLENGE               = :0x5D,
	SPELL_WILD_GROWTH             = :0x5E,
	SPELL_POWER_BOLT              = :0x5F,
	SPELL_UNKNOWN_18              = :0x60,
	SPELL_UNKNOWN_19              = :0x61,
	SPELL_UNKNOWN_20              = :0x62,
	SPELL_UNKNOWN_21              = :0x63,
	SPELL_UNKNOWN_22              = :0x64,
	SPELL_UNKNOWN_23              = :0x65,
	SPELL_UNKNOWN_24              = :0x66,
	SPELL_UNKNOWN_25              = :0x67,
	SPELL_UNKNOWN_26              = :0x68,
	SPELL_FIERCE_BERSERK          = :0x69,
	SPELL_GROUNDSHAKER            = :0x6A,
	SPELL_WHIRLWIND_THROW         = :0x6B,
	SPELL_SNIPER_ARROW            = :0x6C,
	SPELL_PIERCING_BOLT           = :0x6D,
	SPELL_ENCHANT_SPEAR           = :0x6E,
	SPELL_ETHEREAL_SPEAR          = :0x6F,
	SPELL_ICE_STRIKE              = :0x70,
	SPELL_TERRA_STRIKE            = :0x71,
	SPELL_ICICLE                  = :0x72,
	SPELL_AVALANCHE               = :0x73,
	SPELL_STONE_SHOWER            = :0x74,
	SPELL_THUNDERSTORM            = :0x75,
	SPELL_ETERNAL_WINTER          = :0x76,
	SPELL_RAGE_OF_THE_SKIES       = :0x77,
	SPELL_TERRA_WAVE              = :0x78,
	SPELL_ICE_WAVE                = :0x79,
	SPELL_DIVINE_MISSILE          = :0x7A,
	SPELL_WOUND_CLEANSING         = :0x7B,
	SPELL_DIVINE_CALDERA          = :0x7C,
	SPELL_DIVINE_HEALING          = :0x7D,
	SPELL_TRAIN_PARTY             = :0x7E,
	SPELL_PROTECT_PARTY           = :0x7F,
	SPELL_HEAL_PARTY              = :0x80,
	SPELL_ENCHANT_PARTY           = :0x81,
	SPELL_HOLY_MISSILE            = :0x82,
	SPELL_CHARGE                  = :0x83,
	SPELL_PROTECTOR               = :0x84,
	SPELL_BLOOD_RAGE              = :0x85,
	SPELL_SWIFT_FOOT              = :0x86,
	SPELL_SHARPSHOOTER            = :0x87,
	SPELL_UNKNOWN_27              = :0x88,
	SPELL_UNKNOWN_28              = :0x89,
	SPELL_IGNITE                  = :0x8A,
	SPELL_CURSE                   = :0x8B,
	SPELL_ELECTRIFY               = :0x8C,
	SPELL_INFLICT_WOUND           = :0x8D,
	SPELL_ENVENOM                 = :0x8E,
	SPELL_HOLY_FLASH              = :0x8F,
	SPELL_CURE_BLEEDING           = :0x90,
	SPELL_CURE_BURNING            = :0x91,
	SPELL_CURE_ELECTRIFICATION    = :0x92,
	SPELL_CURE_CURSE              = :0x93,
	SPELL_PHYSICAL_STRIKE         = :0x94,
	SPELL_LIGHTNING               = :0x95,
	SPELL_STRONG_FLAME_STRIKE     = :0x96,
	SPELL_STRONG_ENERGY_STRIKE    = :0x97,
	SPELL_STRONG_ICE_STRIKE       = :0x98,
	SPELL_STRONG_TERRA_STRIKE     = :0x99,
	SPELL_ULTIMATE_FLAME_STRIKE   = :0x9A,
	SPELL_ULTIMATE_ENERGY_STRIKE  = :0x9B,
	SPELL_ULTIMATE_ICE_STRIKE     = :0x9C,
	SPELL_ULTIMATE_TERRA_STRIKE   = :0x9D,
	SPELL_INTENSE_WOUND_CLEANSING = :0x9E,
	SPELL_RECOVERY                = :0x9F,
	SPELL_INTENSE_RECOVERY        = :0xA0

Hmm, are those IDs? What I was looking for was formulas such as "mlvl*0.2+" etc, to measure the strength of the spell in question.

However I already finished experimenting and got them just right(I think)!

Thanks anyway, I might need those IDs sometime.
 
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