local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 10, 12)
function onCastSpell(cid, var)
local config = {
storage = 11112,
cooldown = 60
}
if(os.time() - getPlayerStorageValue(cid, config.storage)) < config.cooldown then
doPlayerSendCancel(cid, "You can use it just one time every 60 sec.")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
return false
end
setPlayerStorageValue(cid, config.storage, os.time())
return doCombat(cid, combat, var)
end