Spray
Active Member
I agree knights should increase some damage and other thing i found a buggg!!!!!!!! If there is blood on a Hole < u cant rope urself =(((( Slide Strong
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My friend with 62 distance and bolts did 170 on dragon.
I've got 57 axe fighting and barbarian axe and my max hit is 104.
I know i've got a bad weapon, but even if i had dragon lance right now i doubt i'd even hit 170.
Paladins have range and they can use mwall, sds and other great runes/spells.
Please consider raising knights damage, theres barely any knights and this might be the reason why.
I will consider rising it, or balance it out.
In case you thinking of lowering the rp damage, I dont think you should
170 with bolt? I'm the highest distance and paladin overall and I dont even do hits like that on every dragon and im almost distance 70..No people selling runes and useless to make pbolts 1x for hours so i dont think its OP i think its enough to make paladins a competetive class, thats all.
There's a ramp west of Thou city that allows you to go down but not up, leaving you stuck there.
Slide Strong
1: I won't give you directions, that's why it's a custom map, it's supposed to be explored, not "Okey, you hunt here, and you go there and you can hunt over here, I'll teleport you all". 2: I can't generate a mini map because that function is broken when using 7.4 as option in the mapeditor. 3: there is spawns, near city, you just fail to see them because you rush south, west, north as far as you can. 4: there is experience stages. 5: I'm not trying to make money on my server, I have it online for fun. I apologize if you get the feeling that I'm pissed, I'm not, just pointing it out.