I liked xorthia way more. 10X exp and where sorcerers didnt do 500 with mort hur in pvp. When there actually was some balance in your server. A lvl 90 doing 500 with mort hur is a fucking joke. And no your server aint balanced all your vocations is totally over powered. Druid and sorc can use paralyze without wastin any mana at all. Paladins do 120+ dmg all the time pvp dont want to know pve. Knights hit like paladins and no 7.6 wasnt even close this overpowered dmg on this server. I dont want to know what a lvl 150 MS do with mort hur ^.-. Hail xorthia.
There wasn't many people was intrested in Xorthia, that's why I changed.
Knights and pally damage is same here as it was on Xorthia..
Also, The e waves are going to be modified a bit for mages.
but, if you really doesn't like my works, then don't stick around.
and Balanced doesn't mean all vocs make same damage in pvp, or die the same or anything like that...
read the forums, I don't take complains, but I take suggestions..
so go ahead..
1: I say it's 7.6 real map, the game play is up to me to fix =)
2: last time I was pinged I didn't do anything, well,, people will never ping me again without payback.
3: Stages.. no way dude, not on Alavia, Maybe on another world but never Alavia!
4: economy: that's a task I'm working on atm, it wont be that easy for mages go profit hunt, same to eks, prices of runes will raise, in one or another way, and using manas to make runes wont make you go profit.
5: Knights and paladins is making so much damages, because they're training hell to get those skills would be normal to have in real tibia, but in fact skills are bit hard to get and also you make more damage to a certain skill value then you would done in real tibia at 7.6 time.
Working to improve the web site much I can =)
where stands alavia and molthera for on the website?