• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

TFS 0.3.6 - why all get 15 min pz?

Lasomanos

New Member
Joined
Sep 25, 2009
Messages
56
Reaction score
1
I have TFS 0.3.6 and when a team kills 1 guy everyone gets 15 min pz lock.. help?
 
You can edit that in the config?

PHP:
	whiteSkullTime = 15 * 60 * 1000

Change the 15 with x minutes you want to remove the white skull..
 
You can edit that in the config?

PHP:
	whiteSkullTime = 15 * 60 * 1000

Change the 15 with x minutes you want to remove the white skull..

yes great, but _EVERY_ player who attacked the target gets those 15 minutes. Not only one player who did last hit.

I didnt ask where to change skull time, I asked how it is possible that everyone who attacked gets full PZ lock
 
config.lua
pzLocked = 60 * 1000

That's one minute

yes how hard is to understand my post?

If the person doesnt die, everyone looses their PZ in 1 minute.. WHEN THE PERSON DIES, EVERYONE GETS 15 MINUTES! _EVERYONE_ means EVERYONE who attacked - _NOT_ only the last hitter.

I want last hitter beeing pzlocked for 15 min and everyone else 1 min only
 
yes how hard is to understand my post?

If the person doesnt die, everyone looses their PZ in 1 minute.. WHEN THE PERSON DIES, EVERYONE GETS 15 MINUTES! _EVERYONE_ means EVERYONE who attacked - _NOT_ only the last hitter.

I want last hitter beeing pzlocked for 15 min and everyone else 1 min only

Then you have f*cked something up ^^
 
wrong
Code:
	deathAssistCount = 19
Change it to a lower number.

Hm isnt that just for unjust thing? Is it really for this? Cos if I set 1 (means 1 assasist + last hitter) then both of them will get 15 mins PZ. = 2 people in total with 15

Code:
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5
pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = false	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000

Then you have f*cked something up ^^

It has been here since I installed the new distro..



You can't change it in the config.lua. You need to change it at the source.
Yeh maybe it is in source ;S Does it mean I have to compile the server again? And where to edit that? Thanks
 
Back
Top