leomarques
Active Member
- Joined
- Sep 6, 2020
- Messages
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- 38
Hello everyone.
I'm really happy to see the interest you guys had in this project. and would love to see your implementations.
please share your creations with me
start with simple borders and tiles. and go testing
put a print before the line 736 showing the infos of the variable "mapLoc"
like this:
review your configurations. its probably there
I'm really happy to see the interest you guys had in this project. and would love to see your implementations.
please share your creations with me

For those who intend to implement in a version lower than 8.6 the ideal is to create a new Styles table based on the tiles of your versionsuper cool and everything but if I use version 772 the floors of some areas would not load, how do I know which ones I should put exactly? Or could you post one here for lower distribution, though I'm still trying to do it myself.
LUA:
local Styles={
["EXEMLE"] = {
Wall = {919},
Flor = {103},
BorderFlor = {103},
N = 4471,
W = 4472,
S = 4469,
E = 4468,
cNW = 4475, --corner
cNE = 4474,
cSE = 4470,
cSW = 4473,
dNW = 4476, --diagonal
dNE = 4478,
dSE = 4479,
dSW = 4477,
}
}
try to debug a little bit.Lua Script Error: [Scripts Interface]
E:\sssssssssssssssssssssssss\data\scripts\Procedural_Map.lua:callback
...ssssssssssssssssssssssss\data\scripts\Procedural_Map.lua:736: attempt to index local 't' (a nil value)
stack traceback:
[C]: in function '__index'
...ssssssssssssssssssssssss\data\scripts\Procedural_Map.lua:736: in function 'RemoveOlderSpawns'
...ssssssssssssssssssssssss\data\scripts\Procedural_Map.lua:831: in function <...ssssssssssssssssssssssss\data\scripts\Procedural_Map.lua:825>
Post automatically merged:
TFS 1.3
put a print before the line 736 showing the infos of the variable "mapLoc"
like this:
LUA:
...
local mapLoc = {x = x + map_select.startX,y = y + map_select.startY,z = map_select.startZ}
print(mapLoc.x,mapLoc.y,mapLoc.z)
local t = Tile(mapLoc)
...