local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_BLOCKARMOR, true)
combat:setParameter(COMBAT_PARAM_BLOCKSHIELD, true)
combat:setFormula(COMBAT_FORMULA_SKILL, 0, 0, 1, 0)
function onUseWeapon(player, variant)
if not combat:execute(player, variant) then
return false
end
if math.random(1, 100) <= 25 then
return false
end
if Creature(variant:getNumber()):isPlayer() then
local damage = math.floor((player:getEffectiveSkillLevel(SKILL_STRENGHT) * 0.01) + 1)
player:addDamageCondition(Creature(variant:getNumber()), CONDITION_BLEEDING, DAMAGELIST_CONSTANT_PERIOD, damage, 1, 4)
else
local damage = math.floor((player:getEffectiveSkillLevel(SKILL_STRENGHT) * 0.02) + 1)
player:addDamageCondition(Creature(variant:getNumber()), CONDITION_BLEEDING, DAMAGELIST_CONSTANT_PERIOD, damage, 2, 4)
end
return true
end
TheForgottenTibia\Server\src\luascript.cpp (87 hits)
Line 1192: registerEnum(CONST_ME_NONE)
Line 1193: registerEnum(CONST_ME_DRAWBLOOD)
Line 1194: registerEnum(CONST_ME_LOSEENERGY)
Line 1195: registerEnum(CONST_ME_POFF)
Line 1196: registerEnum(CONST_ME_BLOCKHIT)
Line 1197: registerEnum(CONST_ME_EXPLOSIONAREA)
Line 1198: registerEnum(CONST_ME_EXPLOSIONHIT)
Line 1199: registerEnum(CONST_ME_FIREAREA)
Line 1200: registerEnum(CONST_ME_YELLOW_RINGS)
Line 1201: registerEnum(CONST_ME_GREEN_RINGS)
Line 1202: registerEnum(CONST_ME_HITAREA)
Line 1203: registerEnum(CONST_ME_TELEPORT)
Line 1204: registerEnum(CONST_ME_ENERGYHIT)
Line 1205: registerEnum(CONST_ME_MAGIC_BLUE)
Line 1206: registerEnum(CONST_ME_MAGIC_RED)
Line 1207: registerEnum(CONST_ME_MAGIC_GREEN)
Line 1208: registerEnum(CONST_ME_HITBYFIRE)
Line 1209: registerEnum(CONST_ME_HITBYPOISON)
Line 1210: registerEnum(CONST_ME_MORTAREA)
Line 1211: registerEnum(CONST_ME_SOUND_GREEN)
Line 1212: registerEnum(CONST_ME_SOUND_RED)
Line 1213: registerEnum(CONST_ME_POISONAREA)
Line 1214: registerEnum(CONST_ME_SOUND_YELLOW)
Line 1215: registerEnum(CONST_ME_SOUND_PURPLE)
Line 1216: registerEnum(CONST_ME_SOUND_BLUE)
Line 1217: registerEnum(CONST_ME_SOUND_WHITE)
Line 1218: registerEnum(CONST_ME_BUBBLES)
Line 1219: registerEnum(CONST_ME_CRAPS)
Line 1220: registerEnum(CONST_ME_GIFT_WRAPS)
Line 1221: registerEnum(CONST_ME_FIREWORK_YELLOW)
Line 1222: registerEnum(CONST_ME_FIREWORK_RED)
Line 1223: registerEnum(CONST_ME_FIREWORK_BLUE)
Line 1224: registerEnum(CONST_ME_STUN)
Line 1225: registerEnum(CONST_ME_SLEEP)
Line 1226: registerEnum(CONST_ME_WATERCREATURE)
Line 1227: registerEnum(CONST_ME_GROUNDSHAKER)
Line 1228: registerEnum(CONST_ME_HEARTS)
Line 1229: registerEnum(CONST_ME_FIREATTACK)
Line 1230: registerEnum(CONST_ME_ENERGYAREA)
Line 1231: registerEnum(CONST_ME_SMALLCLOUDS)
Line 1232: registerEnum(CONST_ME_HOLYDAMAGE)
Line 1233: registerEnum(CONST_ME_BIGCLOUDS)
Line 1234: registerEnum(CONST_ME_ICEAREA)
Line 1235: registerEnum(CONST_ME_ICETORNADO)
Line 1236: registerEnum(CONST_ME_ICEATTACK)
Line 1237: registerEnum(CONST_ME_STONES)
Line 1238: registerEnum(CONST_ME_SMALLPLANTS)
Line 1239: registerEnum(CONST_ME_CARNIPHILA)
Line 1240: registerEnum(CONST_ME_PURPLEENERGY)
Line 1241: registerEnum(CONST_ME_YELLOWENERGY)
Line 1242: registerEnum(CONST_ME_HOLYAREA)
Line 1243: registerEnum(CONST_ME_BIGPLANTS)
Line 1244: registerEnum(CONST_ME_CAKE)
Line 1245: registerEnum(CONST_ME_GIANTICE)
Line 1246: registerEnum(CONST_ME_WATERSPLASH)
Line 1247: registerEnum(CONST_ME_PLANTATTACK)
Line 1248: registerEnum(CONST_ME_TUTORIALARROW)
Line 1249: registerEnum(CONST_ME_TUTORIALSQUARE)
Line 1250: registerEnum(CONST_ME_MIRRORHORIZONTAL)
Line 1251: registerEnum(CONST_ME_MIRRORVERTICAL)
Line 1252: registerEnum(CONST_ME_SKULLHORIZONTAL)
Line 1253: registerEnum(CONST_ME_SKULLVERTICAL)
Line 1254: registerEnum(CONST_ME_ASSASSIN)
Line 1255: registerEnum(CONST_ME_STEPSHORIZONTAL)
Line 1256: registerEnum(CONST_ME_BLOODYSTEPS)
Line 1257: registerEnum(CONST_ME_STEPSVERTICAL)
Line 1258: registerEnum(CONST_ME_YALAHARIGHOST)
Line 1259: registerEnum(CONST_ME_BATS)
Line 1260: registerEnum(CONST_ME_SMOKE)
Line 1261: registerEnum(CONST_ME_INSECTS)
Line 1262: registerEnum(CONST_ME_DRAGONHEAD)
Line 1263: registerEnum(CONST_ME_ORCSHAMAN)
Line 1264: registerEnum(CONST_ME_ORCSHAMAN_FIRE)
Line 1265: registerEnum(CONST_ME_THUNDER)
Line 1266: registerEnum(CONST_ME_FERUMBRAS)
Line 1267: registerEnum(CONST_ME_CONFETTI_HORIZONTAL)
Line 1268: registerEnum(CONST_ME_CONFETTI_VERTICAL)
Line 1269: registerEnum(CONST_ME_BLACKSMOKE)
Line 1270: registerEnum(CONST_ME_REDSMOKE)
Line 1271: registerEnum(CONST_ME_YELLOWSMOKE)
Line 1272: registerEnum(CONST_ME_GREENSMOKE)
Line 1273: registerEnum(CONST_ME_PURPLESMOKE)
Line 1274: registerEnum(CONST_ME_EARLY_THUNDER)
Line 1275: registerEnum(CONST_ME_RAGIAZ_BONECAPSULE)
Line 1276: registerEnum(CONST_ME_CRITICAL_DAMAGE)
Line 1277: registerEnum(CONST_ME_PLUNGING_FISH)
Yeah the effect is correct but dont know the rest@nokturno
Searched in all files for "const_me_", it is the second last. Dont know if it will work on lua script.
Code:TheForgottenTibia\Server\src\luascript.cpp (87 hits) Line 1192: registerEnum(CONST_ME_NONE) Line 1193: registerEnum(CONST_ME_DRAWBLOOD) Line 1194: registerEnum(CONST_ME_LOSEENERGY) Line 1195: registerEnum(CONST_ME_POFF) Line 1196: registerEnum(CONST_ME_BLOCKHIT) Line 1197: registerEnum(CONST_ME_EXPLOSIONAREA) Line 1198: registerEnum(CONST_ME_EXPLOSIONHIT) Line 1199: registerEnum(CONST_ME_FIREAREA) Line 1200: registerEnum(CONST_ME_YELLOW_RINGS) Line 1201: registerEnum(CONST_ME_GREEN_RINGS) Line 1202: registerEnum(CONST_ME_HITAREA) Line 1203: registerEnum(CONST_ME_TELEPORT) Line 1204: registerEnum(CONST_ME_ENERGYHIT) Line 1205: registerEnum(CONST_ME_MAGIC_BLUE) Line 1206: registerEnum(CONST_ME_MAGIC_RED) Line 1207: registerEnum(CONST_ME_MAGIC_GREEN) Line 1208: registerEnum(CONST_ME_HITBYFIRE) Line 1209: registerEnum(CONST_ME_HITBYPOISON) Line 1210: registerEnum(CONST_ME_MORTAREA) Line 1211: registerEnum(CONST_ME_SOUND_GREEN) Line 1212: registerEnum(CONST_ME_SOUND_RED) Line 1213: registerEnum(CONST_ME_POISONAREA) Line 1214: registerEnum(CONST_ME_SOUND_YELLOW) Line 1215: registerEnum(CONST_ME_SOUND_PURPLE) Line 1216: registerEnum(CONST_ME_SOUND_BLUE) Line 1217: registerEnum(CONST_ME_SOUND_WHITE) Line 1218: registerEnum(CONST_ME_BUBBLES) Line 1219: registerEnum(CONST_ME_CRAPS) Line 1220: registerEnum(CONST_ME_GIFT_WRAPS) Line 1221: registerEnum(CONST_ME_FIREWORK_YELLOW) Line 1222: registerEnum(CONST_ME_FIREWORK_RED) Line 1223: registerEnum(CONST_ME_FIREWORK_BLUE) Line 1224: registerEnum(CONST_ME_STUN) Line 1225: registerEnum(CONST_ME_SLEEP) Line 1226: registerEnum(CONST_ME_WATERCREATURE) Line 1227: registerEnum(CONST_ME_GROUNDSHAKER) Line 1228: registerEnum(CONST_ME_HEARTS) Line 1229: registerEnum(CONST_ME_FIREATTACK) Line 1230: registerEnum(CONST_ME_ENERGYAREA) Line 1231: registerEnum(CONST_ME_SMALLCLOUDS) Line 1232: registerEnum(CONST_ME_HOLYDAMAGE) Line 1233: registerEnum(CONST_ME_BIGCLOUDS) Line 1234: registerEnum(CONST_ME_ICEAREA) Line 1235: registerEnum(CONST_ME_ICETORNADO) Line 1236: registerEnum(CONST_ME_ICEATTACK) Line 1237: registerEnum(CONST_ME_STONES) Line 1238: registerEnum(CONST_ME_SMALLPLANTS) Line 1239: registerEnum(CONST_ME_CARNIPHILA) Line 1240: registerEnum(CONST_ME_PURPLEENERGY) Line 1241: registerEnum(CONST_ME_YELLOWENERGY) Line 1242: registerEnum(CONST_ME_HOLYAREA) Line 1243: registerEnum(CONST_ME_BIGPLANTS) Line 1244: registerEnum(CONST_ME_CAKE) Line 1245: registerEnum(CONST_ME_GIANTICE) Line 1246: registerEnum(CONST_ME_WATERSPLASH) Line 1247: registerEnum(CONST_ME_PLANTATTACK) Line 1248: registerEnum(CONST_ME_TUTORIALARROW) Line 1249: registerEnum(CONST_ME_TUTORIALSQUARE) Line 1250: registerEnum(CONST_ME_MIRRORHORIZONTAL) Line 1251: registerEnum(CONST_ME_MIRRORVERTICAL) Line 1252: registerEnum(CONST_ME_SKULLHORIZONTAL) Line 1253: registerEnum(CONST_ME_SKULLVERTICAL) Line 1254: registerEnum(CONST_ME_ASSASSIN) Line 1255: registerEnum(CONST_ME_STEPSHORIZONTAL) Line 1256: registerEnum(CONST_ME_BLOODYSTEPS) Line 1257: registerEnum(CONST_ME_STEPSVERTICAL) Line 1258: registerEnum(CONST_ME_YALAHARIGHOST) Line 1259: registerEnum(CONST_ME_BATS) Line 1260: registerEnum(CONST_ME_SMOKE) Line 1261: registerEnum(CONST_ME_INSECTS) Line 1262: registerEnum(CONST_ME_DRAGONHEAD) Line 1263: registerEnum(CONST_ME_ORCSHAMAN) Line 1264: registerEnum(CONST_ME_ORCSHAMAN_FIRE) Line 1265: registerEnum(CONST_ME_THUNDER) Line 1266: registerEnum(CONST_ME_FERUMBRAS) Line 1267: registerEnum(CONST_ME_CONFETTI_HORIZONTAL) Line 1268: registerEnum(CONST_ME_CONFETTI_VERTICAL) Line 1269: registerEnum(CONST_ME_BLACKSMOKE) Line 1270: registerEnum(CONST_ME_REDSMOKE) Line 1271: registerEnum(CONST_ME_YELLOWSMOKE) Line 1272: registerEnum(CONST_ME_GREENSMOKE) Line 1273: registerEnum(CONST_ME_PURPLESMOKE) Line 1274: registerEnum(CONST_ME_EARLY_THUNDER) Line 1275: registerEnum(CONST_ME_RAGIAZ_BONECAPSULE) Line 1276: registerEnum(CONST_ME_CRITICAL_DAMAGE) Line 1277: registerEnum(CONST_ME_PLUNGING_FISH)
Edit: ah you already know that kkkk
if Creature(variant:getNumber()):isPlayer() then
local damage = math.floor((player:getEffectiveSkillLevel(SKILL_STRENGHT) * 0.01) + 1)
player:addDamageCondition(Creature(variant:getNumber()), CONDITION_BLEEDING, DAMAGELIST_CONSTANT_PERIOD, damage, 1, 4)
Creature(variant:getNumber()):sendMagicEffect(CONST_ME_CRITICAL_DAMAGE)
TheForgottenTibia\Server\data\actions\scripts\quests\customquests.lua
Line 423: monster1:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
TheForgottenTibia\Server\data\actions\scripts\quests\dhlever.lua
Line 27: p[2]:sendMagicEffect(CONST_ME_TELEPORT)
TheForgottenTibia\Server\data\creaturescripts\scripts\skillpoints.lua
Line 70: player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
`manaspent`
`skill_fist_tries`
`skill_club_tries`
(...)
<stages>
<config enabled="1" />
<stage minLevel="1" maxLevel="8" multiplier="20" pointsPerLevel="2"/>
<stage minLevel="8" maxLevel="40" multiplier="17" pointsPerLevel="4"/>
<stage minLevel="41" maxLevel="60" multiplier="17" pointsPerLevel="3"/>
<stage minLevel="61" maxLevel="80" multiplier="15" pointsPerLevel="2"/>
<stage minLevel="81" maxLevel="100" multiplier="13" pointsPerLevel="1"/>
<stage minLevel="101" multiplier="10" pointsPerLevel="1"/>
</stages>
<?xml version="1.0" encoding="UTF-8"?>
<skills>
<skill id="0" name="Vitality" cost="1"
health="15"
mana="0"
soul="0"
cap="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
<skill id="1" name="Strenght" cost="1"
health="0"
mana="0"
soul="0"
cap="5"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
<skill id="2" name="Faith" cost="1"
health="0"
mana="10"
cap="0"
soul="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="2"/>
<skill id="3" name="Intelligence" cost="1"
health="0"
mana="10"
cap="0"
soul="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="1"
rodMaxDamage="0"/>
<skill id="4" name="Dexterity" cost="1"
health="0"
mana="0"
soul="0"
cap="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
<skill id="5" name="Defence" cost="1"
health="5"
mana="0"
soul="0"
cap="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
<skill id="6" name="Endurance" cost="1"
health="5"
mana="0"
cap="15"
soul="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
<skill id="7" name="Magic" cost="3"
health="0"
mana="15"
cap="0"
soul="0"
walkSpeed="0"
attackSpeed="0"
wandMaxDamage="0"
rodMaxDamage="0"/>
</skills>