Why did the former RealOTS owner need to recreate RealOTS in the first place? You mention in the main post you recompiled all of the leaked stuff (again).
Anyway, good luck. I miss the original RealOTS. It was a near perfect server until Red showed up and new GM's took over.
P.S. Keep rates low, no stages. And please bring back weapon enchantments! That was a very cool feature.
RealOTS has always been limited, you were limited to just data pack edits. Maybe I used the wrong verb, I meant decompile.
Basically you were just able to:
- Edit the map
- Create new items
- Create new monsters
That's it, you couldn't add new features, experience share, a better experience stages system, task system, work on the spell formulas, etc ...
Toor also liked the idea to have an expandable RealOTS game server, a RealOTS game server on which he has total control of everything.
We have also to note the difficulty it is to maintain the real RealOTS game server, we have seen it fall everytime, even when the owner was the former Iryont, it died as well.
We've always seen the community ask for new content and new features.
So we decided to make an OTServ -> RealOTS compatible, not a single line of code or byte was left behind from the original RealOTS game server.
And yes, for a production server it will be low experience