Hello guys I downloaded files then compiled client
GitHub - mehah/otclient: An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize (https://github.com/mehah/otclient?tab=readme-ov-file) and have some issue here
Do anyone know what to do? Should I even choose 7.4 on this list?
This is my first ots, trying to launch it for a whole week xd please help me guys
I'm idiot sorry xd I just needed to put whats inside zip named 772 in clientfolder/data/things
Now I have error 10054 while trying to log in. Is it normal? Can this client even be used with this engine?
Edit: That's what in this log when I try to log in "
ERROR: Lua exception: /game_blessing/blessing.lua:22: attempt to index field 'ui' (a nil value)
stack traceback:
[C]: in function '__index'
/game_blessing/blessing.lua:22: in function '__onGameEnd'
/modulelib/controller.lua:24: in function 'onGameEnd'
/modulelib/controller.lua:110: in function </modulelib/controller.lua:109>
ERROR: protected lua call failed: LUA ERROR:
/game_blessing/blessing.lua:22: attempt to index field 'ui' (a nil value)
stack traceback:
[C]: in function '__index'
/game_blessing/blessing.lua:22: in function '__onGameEnd'
/modulelib/controller.lua:24: in function 'onGameEnd'
/modulelib/controller.lua:110: in function </modulelib/controller.lua:109>
ERROR: Lua exception: /game_shaders/shaders.lua:87: attempt to index local 'player' (a nil value)
stack traceback:
[C]: in function '__index'
/game_shaders/shaders.lua:87: in function 'attachShaders'
/game_shaders/shaders.lua:131: in function '__onGameStart'
/modulelib/controller.lua:10: in function </modulelib/controller.lua:9>
ERROR: lua function callback failed: LUA ERROR:
/game_shaders/shaders.lua:87: attempt to index local 'player' (a nil value)
stack traceback:
[C]: in function '__index'
/game_shaders/shaders.lua:87: in function 'attachShaders'
/game_shaders/shaders.lua:131: in function '__onGameStart'
/modulelib/controller.lua:10: in function </modulelib/controller.lua:9>
[ProtocolGame:

arseTextMessage] code: 21, mode: 28
[ProtocolGame:

arseTextMessage] code: 21, mode: 28
[ProtocolGame:

arseTextMessage] code: 21, mode: 28
ERROR: Lua exception: /game_shaders/shaders.lua:87: attempt to index local 'player' (a nil value)
stack traceback:
[C]: in function '__index'
/game_shaders/shaders.lua:87: in function 'attachShaders'
/game_shaders/shaders.lua:131: in function '__onGameStart'
/modulelib/controller.lua:10: in function </modulelib/controller.lua:9>
ERROR: lua function callback failed: LUA ERROR:
/game_shaders/shaders.lua:87: attempt to index local 'player' (a nil value)
stack traceback:
[C]: in function '__index'
/game_shaders/shaders.lua:87: in function 'attachShaders'
/game_shaders/shaders.lua:131: in function '__onGameStart'
/modulelib/controller.lua:10: in function </modulelib/controller.lua:9>"
Is this even compatible with each other or should I change something?
What clients did you use to launch it????