Hello,
i was wondering, is it posibble to add script/function in code to the server that updates world map whenever players make some actions in game?
For example: players are often walking some way on the grass. The more often they walk, the more grass changes into the dirt and creates a road.
I know it could be done in lua, by using onPlayerMove (or something like that), but i would like to save those changes somewhere and update them on the world map, so when the server restarts, those changes made by players will be saved and loaded again after the restart.
Thanks for your responses.
i was wondering, is it posibble to add script/function in code to the server that updates world map whenever players make some actions in game?
For example: players are often walking some way on the grass. The more often they walk, the more grass changes into the dirt and creates a road.
I know it could be done in lua, by using onPlayerMove (or something like that), but i would like to save those changes somewhere and update them on the world map, so when the server restarts, those changes made by players will be saved and loaded again after the restart.
Thanks for your responses.