@Kajko94 im sorry friend, i have already apologized with all EU players
my idea of interconnected hosts didnt work, and im really sad about it
the problem is the latency of hosts while connecting to same database, every query to save/load has a 190ms delay, so, it causes little freezes on game server, since tfs engine works with only a thread
im remaking the multihost system, but while i finish, BR server will be the main server on Realistic, all chars were transfered for there
was a try, and failed, sorry
BTW u all are welcome to play on BR server