• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[USA] [7.4] Dura - A Harder Tibia | Massively Customized | New Meta | Long Term | Regular Updates | Never Reset | For Skilled Players

Server Website/AAC
https://dura-online.com/
Server Address
dura-online.com
Server Port
7171
Client Protocol
7.4
But that is not at all what the photo suggests lol, either you've misread or you're tryin to push an agenda. As explained by Aris that is how every death by debug/pinging etc has been refunded, not only the streamer in question. Put some real evidence on the table and I'll gladly accept it but right now you're just making a fool of yourself.
I do not know how crystal clear laying out the definition of corruption - and connecting it to exactly what Aris (owner of Dura) stated - I could possibly make it. I will let others besides yourself (who I'd imagine is a staff member) see and make their own judgement. No need for insults, please.

I'd love to hear from Aris as well, but I imagine he doesn't have any way to respond to the bribery or corruption.
 

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Haha no point in taking you serious when you can't comprehend something this easy, it has been explained to you but you don't seem to want to understand. Guess we'll end it here until you can provide something that actually suggests there is corruption going on. The fact you believe I'm staff because I don't agree with you says quite something about you I'd say.

ps. info regarding EU-server??? :p:p:p
 
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I think that this evidence shows the administrators are giving experience, but there's nothing to prove they're doing so inappropriately (i.e., in exchange for money) but rather as a way to off set some perceived unfairness in a death. The biggest question mark I'd have about this whole situation is it seems like their method of 'giving' experience seems to have been given great consideration as to how they can hide it from other players. Either way, the amount exchanged in the picture seems somewhat trivial from my position, but that's not to say it hasn't been 'drip fed' to other players in more substantial ways, this just doesn't prove that's happened - the means of giving exp just seem very.. thought out.. for a corrective measure.
 
It blows my mind that on the same day we host one of our regular discord town-hall meetings - where anybody who wants to speak is welcome to take the stage and speak directly to us and the community – we have people on otland claiming we are out to censor people. If that were true, we would not subject ourselves to a live audience.
Yesterdays town-hall meeting was massive – spanning 8 hours, countless speakers from all sides of active conflicts – and an average of 90 active listeners over the entire duration with peaks of well over 100. I wish Discord had collected some real statistics for us about attendance, but I am estimating we had over 200 unique players join our audience throughout.
We’re real people, you can talk to us, and you can do it in your own language if need be and we’ll have one of our hugely generous supporters translate for you.

Regarding the streamer Jere and the image posted here – The reality is that the refunding of players for deaths due to debugs and some other causes has been happening on Dura since day 1. Before the Jere situation “blew up” we were absolutely applying strategy to how and when we actually attributed the refunded experience and skills because we feared the scrutiny we would subject ourselves to if, for example, a player standing in DP suddenly gained a level for no apparent reason. Not having this transparent from the start was likely a mistake, but we were not too worried about it because so many refunds had been given to so many people – it was common knowledge that this occurred. Refunds are not something we want to do, and we are working hard to get rid of all debugs etc. so we don't need to do it in the future - it's a slow road though.

Over the 5 months Dura has been online it is true that rules and gameplay elements have been introduced, removed and/or changed that absolutely resulted in an “unfair” outcome for some. This is the reality of an ever-evolving game and is not corruption. We are not infallible – we have made mistakes, we won’t always make the best or most correct decision in everybody’s eyes – but I can promise you that we do our collective best.
 
@perzoonify- I've also been accused of being staff when I'm not in any way part of the staff. It's painful to watch people clumsily discrediting themselves when I'm actually interested to hear what may be legitimate criticisms.

@lordking25020- I see nothing in the screenshot about "for continued streaming" so that pretty much dismantles your entire tirade. As others have stated, this treatment was done for streamers and non-streamers alike when they had proof of a debug death.

I'm amazed at the level of effort put in by the admins to make all administrative decisions clear to the community. I don't always agree with their decisions, but I respect the hell out of their methodology and adaptability. Based on my experience, the level of perfection expected from Dura by people constantly complaining can't be found anywhere else in the OT community. Speaking as nothing more than a passionate player, Dura is certainly worth trying out imo.
 
My experience:
Created:Jan 26
A follow up on my previous post about my experiences in dura.

It's been close to 3 months of Dura now. I've logged in every single day to play in some shape or take my runes and my experiences still aren't over. I've had so many fun and frustrating moments which is what a real game should give you.

I found a door with a demon behind it. Deep within the dwarf mines on a lower floor not many have been to. Me and my friend were level 50 at the time exploring all the caves to find some secrets. As I joke, I said into discord "watch me break this door open and unleash the beast." I used crowbar on the door and it actually.. broke.. open. The demon came roaring out, I tried to lure it away from my mage friend to reduce the deaths, and it worked. He somehow made it out and saved my backpack which I thought was 100% gone. It was an intense and great memory. As time passed we gained levels and went back for vengeance. The first one we killed dropped a giant sword. Never been excited to loot such a simple item in the past, however here? I shouted out loud - it was actually such a great, epic feeling.

My friends send me screenshots when they loot boh, extremely excited. They brag about a blue robe when they clear raids. Loot feels great to obtain here, you have that oldschool feeling when you get something nice.

3 Months in and the raids are still exciting, we've started to narrow some of them down, to the ones we REALLY wanna do, vs ones that we do only if we are in a mood. Certain raids will bring us together and make us group and get out in the world to complete the content. We may have just ended up bank staring or house sitting instead. They really do make you get out and do stuff which makes the world seem more alive.

Just want to throw out that me and my friends started very late into this server. I know a lot of people get weirded out by the high levels. Just know that as knowledge is learned about dura, and higher levels/more items enter the economy, it's easier to catch up than you think. We all are near the top of the server even after a very late start. And that's with CASUAL gaming. I wasn't grinding 15 hours a day. And the friends of us who started even later, are leveling even faster with the knowledge the player base has uncovered. What i'm trying to say is it's never too late to start. You can catch up, especially if you like grinding, it's really not as difficult as you think. The high levels don't grind all day every day, there's lots of downtime and hanging out with friends, which a newer ambitious player wouldn't have. So if you get out there and play you WILL catch up as we did.

What i'm looking forward to?
- I really REALLY REALLY hope we get a lot custom items/mobs in the future. New areas to explore and mysteries to solve. More quests, rune charge quests, custom quests, anything.

that's really all I want, I guess i'm a simple dude.

Cya in dura
 
Greetings,


Our first Major Update has just been released: The Kha'labal, our revision of the Original Ankrahmun I update. Excited is an understatement as it contains so many new Systems and endless Mysteries... It makes what's coming next that much more of a reason to get out of bed for us!


It released on January 14th 2023, and people have yet to still discover even 65% of spatial content, and less of non-spatial. Here's some media from us and players.





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And some Concept Art:

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So much more to come,
Dura!
 
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This ot has a special place in my heart. i dont even know what it is but If this came out in a time where I had more time to play I would pg the hell out of it. I watch streams, check highscores on stats and the threads & msg people how its going all the time and never even created a character. Kinda crazy to think of it :D Keep those updates rolling! amazing work
 
Even tho i had to retire for most of the part, i was there at the beggining of the server, what can i say, hardly an ot made me feel like i was 10 again, the slow paced rythm, the friendly community, the attention to detail and all the 7.4 rough client bugs. The mix between nostalgia and dopamine was enough to still spend hours thinking or playing sometimes, as a tibian im really happy someone is taking the time and effort at modern age to bring back our memories as we get older. Without a doubt, if you want a decent and estable relationship with tibia i think this is it. You will fucking suffer and cry but it's all going to be worth when you kill your first dragon once again. yeye with hmms and bows. Was lucky enough to meet some guys that im pleased to call my friends nowadays, those 8 hours hunt was all about chatting and trolling around, the rpg and decoration from players will blow your brains out!

Hail Tibia, Hail Solera, Hail Dura!!

Yours,
Zelo.
 
Yeah been waiting for an EU server a loooooong time now, come on!
US server are for ppl that wanna play a server for 1 month, EU server is for years!
 
(Good to see this is up again!)

The garden entry has been cleared of weeds, fertilized the soil, the monument has been cleared of moss and the writings are visible again.
A magical aura surrounds the monument, its lightning looks like it ever shines in the grace of the moon. Upon entering the garden you feel the troubles of the outside world slowly fall from your shoulders. Though the surroundings are ever-growing and ever-changing, this monument stands still in time. You are entering the Moonkeep.

Praise the moon!

2756f58e28ab5c5439cbb623740c6000.jpg
 
EU player here, no problem with the current server tbh. loving the exp spots and the boss monsters, adds a lot of variation to the game. hope it gets more features like this
 
I used to play on Dura. I can recommend it as something good for fun, it turn a bit in wrong direction for me, but its interesting project:)

And this Dura Ankrahmun looks cool too:)
 

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