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[USA][7.X~] TibiaScape - New Server (17th of June) -Long Term Retro Tibia Experience-

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frankfarmer

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www.tibiascape.com

TibiaScape Philosophy and Idea

When we created TibiaScape I always wanted to stay to the classic tibia we all grew up and loved, but the lack of content this version offers in the current year it's just not enough. It simply does not offer the amount of depth that I want from an RPG game in today's standard.
This is why we have created new features which allow us to reach the depth we want and give you a fantastic way of playing Tibia.

Let's have a look!

The Mastery System

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The TibiaScape Mastery system offers you as a player a unique way to play your character. Play Tibia the way it should be played! Every time you level up from level 1 to whatever level you reach, you will gain 10 mastery points which you may spend on. HP, HP Regeneration, Mana, Mana Regeneration, Capacity or Speed. Your level 100 character will not be the same as the level 100 next to you, because of this unique way of playing Tibia. You earn 10 mastery points to spend into your character when you level up. Keep in mind that the mastery points spent can never be refunded or reset so think twice before using your mastery points.

No conjuration
With the addition to regeneration to mastery, we removed the ability to print money and power from mana by removing the ability to conjure runes and ammunition, food is the only remaining conjuration spell in the game.

Enhanced Graphics

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Tibia is a very old game, but that does not mean the graphics have to stay the same. We can enjoy this fantastic old video game but with better graphics. Which is why this time, we offer you enhanced graphics built into the client, experience retro tibia in HD on TibiaScape

Solo Self Found & Quests

I am a huge fan of games that offer the solo self found experience, which is why in TibiaScape most of the quests has been redesigned where you get nothing for free. If you want to earn gear, you need to kill monsters that drop them, only some early quests offer you some item rewards otherwise, to get gear you need to loot them. You will instead be rewarded, runes and other valuables which will help you progress your character.

To make this progression better we added a way to earn;

Rarity Items

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When hunting in Tibia you have the chance by random to find equipment with your character, but we added more depth to this by adding rarity items. Rarity items work the same way like you're used to, except you have the chance to get better stats on these items that drop, every rarity item has different attributes which are randomly rolled when dropped from the monster. This opens up a lot of diversity in different builds for different situations, we can create harder end game content, bosses where you might need specific resistance or strength on gear then you would normally get in Tibia. The rarity items are shown in the client with colors, so you can easily see what kind of tier the item you looted has. With the rarity items and the mastery system combined with the enhanced graphics, your retro tibia experience will be very refreshing if you're looking for something new but reminds you of the old days.

Upgrade your items
The key to the item progression, is to loot the perfect base item that has your stats on it. You may upgrade these items using Mystic Ore, our unique way of upgrading your item base with either + or - worst case scenario you loose the attribute. You may not upgrade or "slam" new attributes on any other items, then what the item has already.

PVP and NO-PVP combined

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Tibia is very divided when it comes to the PVP-aspect of the game, there are players that live for the PVP and there are players that just want to enjoy the PvE content. That's why we created a way for you to play the game like you want. A PvP/No-PVP server combined to make sure that everyone can enjoy our content we created for you. When creating a character, you choose which character you want to play.
This will make sure that the servers population and economy will be shared, not between servers.

The Kill Tracker (Tasks & Bestiary)

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This Kill Tracker has been with us since we launched in 2020, it's our core and most beloved feature ever made. Everything you do on your character, is saved. Every monster killed on the server is counted. With our Kill Tracker built into the client, you never have to worry about what you're hunting. Feel free to hunt whatever you want, whenever you want. Everything is saved and by reaching different milestones you are rewarded differently.

Stronger Monsters

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With the additions of all the content you have seen above, what would this RPG game be without some stronger encounters? That is why we are adding World Bosses and Rare Elite monsters which will have much better rewards from a normal encounter. This is not something we will add from the start, but we will in time release these beasts when the servers average strength is higher. Expect some really unique encounters.

Rates? Progression? Longevity? Location?

TibiaScape is hosted in US EAST With all the features added above it would be a shame to throw it away over a month with super fast experience gain.

The game play will be rewarding, but it will neither have staged experience or fastest experience gained to fill the casuals wet dreams where they can pump and dump it.

This TibiaScape server launch plans to be a long term server

TibiaScape has been hosted and developed since 2020, this is our 2 year anniversary server which most likely is the final.
Our community has been supporting us since we started and it has kept the lights on-
both financially and kept our motivation up and we would have never gotten this far if it was not for you!

TibiaScape has a goal, to offer something unique and fill a void between the current active servers.

Create your first account 2022/06/17 - 00:01
Login with your first character 2022/06/17 - 6:00 PM CET

We hope you get the chance to create some great memories this time on TibiaScape!

PLUzhAHc9W8ubHfgW1PpoqQvgGMYX8vvcSfizkyfdUXyfGFfJqmcbKqe-sKpEZ4PgJP1U3npbq-ThdU96ByY-sG9mWQx5O4btcc870yy-7d8zT7DBRZ3MH6EZUir91f63zCopkiByh6hJXAFjA


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poopfeast

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this advertisement thread is so late xD
why didn't you do one a week before launch?
 

poopfeast

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You made this thread at 6PM on August 28. Which was 2 hours before the launch. Usually servers are supposed to be announced a week before launch for maximum exposure, as Otland rules allow for an advertisement thread a week before launch.
 
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frankfarmer

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You made this thread at 6PM on August 28. Which was 2 hours before the launch. Usually servers are supposed to be announced a week before launch for maximum exposure, as Otland rules allow for an advertisement thread a week before launch.

There was another test-server thread before this one
 

FenX

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Copy pasta real map!

Edit:

If you're going to name your server "tibiascape" then you're literally implying that you're creating "runescape" in tibia. But you're not? So what's the point of the name? Feel like you should rebrand and free up the name for someone who's actually working on a project that involves replicating runescape in tibia.
 
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Skykes

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Copy pasta real map!

Edit:

If you're going to name your server "tibiascape" then you're literally implying that you're creating "runescape" in tibia. But you're not? So what's the point of the name? Feel like you should rebrand and free up the name for someone who's actually working on a project that involves replicating runescape in tibia.
+1

Or at least implying that there will be some crafting mechanics.

I had a long think about it and given what you have showcased of the server I came up with a better name.

Tibia 7.4 Low Rate Server #1535
 
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frankfarmer

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Thanks for the feedback, but no we're not changing name.
 
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Beo

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Copy pasta real map!

Edit:

If you're going to name your server "tibiascape" then you're literally implying that you're creating "runescape" in tibia. But you're not? So what's the point of the name? Feel like you should rebrand and free up the name for someone who's actually working on a project that involves replicating runescape in tibia.
Scape
"a long flower stalk coming directly from a root."

Tibia = root
TibiaScape = flower stalk

I mean, if you reaaaallly want to find meaning to the name, it's somewhere in the above. You know... fresh, new, growth, life, etc can all be taken from the word "Scape".
 

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Scape
"a long flower stalk coming directly from a root."

Tibia = root
TibiaScape = flower stalk

I mean, if you reaaaallly want to find meaning to the name, it's somewhere in the above. You know... fresh, new, growth, life, etc can all be taken from the word "Scape".
If you dig deep like this fair enough. But the average mmo player doesn't think of that lol.
 
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frankfarmer

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If you dig deep like this fair enough. But the average mmo player doesn't think of that lol.

@FenX
Next time someone decide to name an open-tibia server I’ll make sure to tell them to ask you first since you seem to be an expert on the subject.

TibiaScape is a server with enjoyable custom content, but at this moment we do not have any plans for a crafting-feature.
 

FenX

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@FenX
Next time someone decide to name an open-tibia server I’ll make sure to tell them to ask you first since you seem to be an expert on the subject.

TibiaScape is a server with enjoyable custom content, but at this moment we do not have any plans for a crafting-feature.
You didn't have to be so arrogant about it. Isn't it just common sense when playing games? The word "scape" for every gamer reminds them of runescape and not a flower.

Literally just saying what I think, no need for childish arrogance.
 
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frankfarmer

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You didn't have to be so arrogant about it. Isn't it just common sense when playing games? The word "scape" for every gamer reminds them of runescape and not a flower.

Literally just saying what I think, no need for childish arrogance.

First of all, TibiaScape has nothing to do with RuneScape.

Literally the first sentence, but i'm thankful for your inputs but as I said earlier there will be no name changing or re-branding.
 
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dragonrook.png
Just a fan pic on them finally slaying the rook dragon. Well done lads!​
 

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You can't use burst arrows - You can't use any aggressive spells - You can't animate dead, convince creature or summon monsters - You can't use aggressive runes, with some exceptions: soulfire, envenom, lmm, hmm, sd, disintegrate, magic wall, wild growth, paralyze. In other words you will never be banned for excessive player killing but you will be limited in your abilities.

this is one of most stupid things i've seen in last months really and dont feel like its attack or something as i love ur project but making black skull working like this prove how ignorant you are as it looks like common bug from skull system which u can expect on almost any 8.6 download & run server and i can prove it just by looking at choice of runes u can use with black skull - they are the same as on those servers

also i dont get it if u wanted to add black skull why u just dont remove ability to deal damage to other players without skull theres one really big problem once u get black skull (which usually if u get is in middle of fight/ob) u end up being totally useless with no ability to defend urself or even kill monsters on ur way quickly terrible idea and really why even adding such thing to 7.4 server? black skull is easily abusable by people making rs/black skull trap killing random neutral people much easier and i know it well as i abused it on rl tibia as black skull trap maker xD
 
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frankfarmer

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TibiaScape teaser video for tomorrows content update. Sensitive viewers take it easy, its a very strong one.

 
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frankfarmer

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We are currently doing a minor patch this week with the features listed below

- Rashid NPC

- Move & Use without stopping. Yes old tibia had this feature where you had to stop and use stuff, but I feel like overall its bad performance and makes the game less smooth. We will therefor make it possible to use runes etc when moving your character for increased smoothness
 
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Patch notes
We decided to rework a few spells which is never used in 7.4 and has a poor design.

"Adori" is now a equal to a Heavy Magic Missile and shoots fire.

"Conjure Power Bolt" is now 140 mana for 6 bolts

"Enchant Staff" will be reworked to give mages a ranged wand that shoots lightning for a limited duration.

"Intense Healing Rune" is now a healing overtime spell that ticks for 30 seconds and stacks the time if you use more then one at the same time.

"!leavehouse" command is now active if you want to manually leave a house that you have bought
 
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