MysteriousDot
The Dot
Instead why don't you make it short, medium, long tasks? Would benefit the solo'ers and the group'ers. Win winFriday's Patch Notes - Coming Soon
A top priority for us this patch was to address the difficulty to level without a group, we understand for many they either play at hours not many groups are on, or they simply prefer to play solo. To address this first we have cut the required amount of monsters for each task by 45-60%. The reason we did this instead of increasing the experience is that it means they are quicker and more active to do than before. Instead of needing 150 monsters for example you only need to kill 65. This means much less time hunting the same exact spawn, and more time exploring multiple spawns on Archlight when simply leveling. This will make solo leveling twice as fast in terms of leveling.
later.