This Patch will go live roughly @ 21:00 CET (12:00pm PST/3:00pm EST)
Frag Change
Time to lose a frag lowered from 8 hours to 4.
New Spawn
New hunting spawn Death Reaper's Added
New Hunting Tasks
3 New Big Game Tasks Added: Ogre Savages, Void Reavers and Vexclaws
Berserker Early Game Buff
Whirlwind Throw, Berserk, Berserker Bleed, Brutal Strike, Fierce Berserk, Final Showdown, Front Sweep, Groundshaker, Physical Strike, Strong Berserker Bleed: All now have 500% higher base damage boost not based off skill or level. What this means is this will be a nice damage boost to these skills for low level, low skilled/geared players (1-800~) but a small 1-2% boost for high levels. We feel late game berserker is currently balanced well, however starting off berserkers feel very weak, this will hopefully help address that.
Additional Change - Updated 08.05.16
We decided to make some dungeons have more than 1 chest at the end, to increase the exp gained and rewards gained, to make sure people arn't getting multiple stat stones every few hours... we adjusted the chance of stat stones to be 10% from a normal dungeon and 25% from a hardcore.
Dungeon Changes
Dungeon loot boxes/Hardcore Dungeon loot boxes will now give roughly 10x the amount of gold per chest, additionally each dungeon loot box will have a 20% chance at dropping a stat stone, and each hardcore dungeon loot box will have a 40% chance.
Dungeon chests/Hardcore Dungeon chests will now give the user experience on opening. The rate of experience changes based on your current level.
Dungeons will now only have a 6 hour cooldown.
All dungeons now have a level range added to them. This means you can only do the specific dungeon in that level range. All level ranges and rewards can be found at archlightonline.com/dungeons.php once its updated at tomorrows patch.
Creatures in forsaken tomb buffed by 30%
All Creatures in Hellfire Mountain buffed by 45%
Hurac (Hellfire Mountain Boss) Nerfed by 8.5%
All Creatures in Citadel Nerfed by 20%
Cult Brain (Citadel Boss) Nerfed by 15%
2 New Dungeons Added - Ogre Isle (Level 950-1350) and Outlaw Refuge (1150 - 1650)
Dungeons.php Redone & Updated (This will take place once the server is up)
You will now no longer "Die" when you are in a dungeon. If you reach 0 health in a dungeon you will now instead be teleported to the depot.
Achievement Changes
Demon Slayer - 5000 Demons changed to 2500 Hellfleshed Demons
The Haunting - Now is kill 3000 Death Reapers or Screaming Gravelers
Dragon Slayer Changed from kill 7500 Dragons to kill 4500 Ancient Dragons