Disappointed in the direction this server has gone in since reset.
A council chat (Not 'Coincil' ash! Although funny that you said that) was formed for the constructive discussion of ideas to bounce around between active and decent players who wanted to make the server succeed. Instead, it seems to be ruled by one voice as of late and no discussion happens anymore.
I feel as if the wrong players have been consulted with for the growth of the server and instead it has ended up hindering new players and rewarding the specific group who are involved in those very consultations.
As much as I enjoyed the server, I much preferred the previous version. The relaunch was like everything changed but wasn't tested, causing the same issues again and then systems change on almost a weekly to fortnightly basis.
I enjoy this server less and less each day and I hope that Ash has the sense to stop and think about what is happening to a server with a huge amount of potential, before it is too late to do anything at all.
Sorry for the typo, there is a clear problematic and I see we're you're coming from and while I agree on some of your points I will have to disagree on others.
First unfortunately the server community is pretty much selfish, most of the time the whole arguments in our chats are related to "why in god's name my vocation isn't the strongest? (not literally but you get the point), everyone complains and argues why their vocation should be better and why the other vocations should be nerfed, ignoring the fact that each vocation has it's own identity, as you may see, this is dissappointing, everyone getting heated up over pvp beef and personal interest, the problem comes when their beef gets so intense to the point that we're forced to implement changes to make them "more balanced", leading into the same circle again at some other point.
Second,
@Weelet has mentioned the most important problem in the server now a days, and this is not just a problem in this server but in open tibia in general, when people is trying to compete on a server, they are viciously trying to devour content as fast as possible to be better or stronger than their enemies, if they don't progress as fast as they want they get angry and rage over chats and start convincing other folk that the issue is the server "stoping" their progress, once again back to the lazy and selfish mentallity of the open tibia community now a days, stopping them from doing so results in them quitting and making other quit, on the other hand making them happy and providing the progress speed they want results in death of a server since development can't keep up with a player's progress.
Changes we have done recently are done to make most of the players happy while trying our best to make things fair for everyone wish the risk of course of not being able to keep up with the progress sooner or later, thing is, we as developers are creating content for our players, if the majority of our players think the same way, then, thats most likely the direction we have to go to keep our player base or increase it.
We are working hard each day on providing a better game experience and as much content as we can so people keeps busy with fun things to do, but sometimes when we introduce new systems like world boss raids, people finds ways to abuse it, ways that are out of our reach to control, like using vpns or asking their friends to join with other accounts to gain 2x rewards, skipping our anti MC measures.
That sort of behavior just makes our life harder and also stops us from implementing new content as fast as we would like, anyway, we are working hard on finding a proper balancement on how fast a player can progress and what new content is gonna be available when players reach further points, even so it might seem we're listening to the wrong people, overall we still have a plan to make things great, have a little faith in us.