Animera
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Animera
As some of you know, I am working years on developing Animera.
We've done some beta testing, It was on line for a few months.
But I've decided when it closed, to shape up the server to make Animera better then ever!
For example: Expanding map, Customize more quests, spells, items, creatures, npc's.
To make it more RPG, adventurous, challenging, and of course fun!
The rates will be medium rated, this way i want to give the players the feeling that it isn't slow and boring. But with the medium rates i also buffed some creatures so it's almost similar to low rated servers. But there is a lot of quests, bosses, side quests etc. So do not expect to be at full power if you manage to reach level 300.
The map is fully customized from scratch, the main city is also from scratch but based of enigma city also known of evolution servers. Yet there are some differences here and there.. The map contains now 7 cities/towns. Many old spawns, maps, quest etc. are revamped and or expanded.
- Enigma city (The city you start in).
- Sunrise city (City located at the desert continent).
- Naranja city (City located at the jungle continent).
- Sheerpoint city (City located at the ice continent).
- Omashu city (City located in the premium area).
- Floatwood town (Town located somewhere at the sea).
- Eastshore town (Town located in the main continent).
The server contains a story which contains 3 chapters full packed with action, besides that we got also side quests, bosses, secrets, myths, adventure, events, and a whole bunch of things to keep you busy yet entertained.
There are 3 main vocations with each different hunting style yet you can promote twice..
As soon you reach level 50 you can get your first promotion which will decide your role when you will explore with your friends!
Rogue to: Assassin / Warrior / General
Assassin -> Grand Assassin
Warrior -> Great Warrior
General -> Elite General
Magician to: Sorcerer / Shaman / Summoner
Sorcerer -> Master Sorcerer
Shaman -> Grand Shaman
Summoner -> Necromancer
Ranger to Hunter / Archer.
Hunter -> Night hunter
Archer -> Brave Archer
As soon you reach level 50 you can get your first promotion which will decide your role when you will explore with your friends!
Rogue to: Assassin / Warrior / General
Assassin -> Grand Assassin
Warrior -> Great Warrior
General -> Elite General
Magician to: Sorcerer / Shaman / Summoner
Sorcerer -> Master Sorcerer
Shaman -> Grand Shaman
Summoner -> Necromancer
Ranger to Hunter / Archer.
Hunter -> Night hunter
Archer -> Brave Archer
Not really originally eh? Agree on that one but hey there aren't really much different classes there is, There is one secret main vocation which is still yet in development so i will not spoil it yet. All i can say is, this vocation is original and never seen before! All the classes will be balanced in their ways. Do not expect that everyone deals fixed damage. because yet you can deal 650x8=5200 damage (The 8 stands for the amount of tiles of exori), or 650x85=55.250(85 stands for the amount of tiles of rage of the skies according to wikipedia). Well how it all will be rolling... You will see in-game! Maybe with a bit of luck you can hear it soon.
Player versus player will still be at the old school style.. Not a mix of 48 different skulls.. Swap-crap, different kind of modes with more buttons then a airplane and more rules then the law... Just keep it clear and simple! You are able to kill 3 players a day every day of the week and month. For those who likes more action we got also events, pvp arena and of course the war system.
I try to keep it fun and things similar to the old school tibia, except its a new adventure at a new continent with new things and abilities to discover! I won't spoil too much yet..
Premium also known as VIP(Nowadays i dislike it to calling it VIP it makes me puke), Yes there will be a premium system to cover up the hosting costs. It will contain access to a certain percentage of the map also the beginning of the last chapter of the story inclusive some benefits.
But there will be in no way items that would be sold, Maybe some fun items but no quest items, equipment, or whatever! Keep it fair!
If i make any profit i would save it in case the server is dying to got time and money to save it or maybe add discount to premium itself, and maybe keep a small % to myself.
Since i am working so much years on it by myself, even after several times data loss, times of forced breaks because of busy life, mapping without a mouse etc. I kept on because i love Open-tibia.
Thank you everyone @ otland and otfans without you guys i didn't get inspired neither motivated at all!
And at last the reason of this thread: What does the community thinks about it?, What could be done better?, What do you suggest?, Something you disagree about? Discuss it here! because it ain't no fun when i am the only one!
Kind regards,
Lagmacun
Coming soon:
- Storyline
- More screen shots
- More depth of the game features.
Some links: