zizimaza
New Member
- Joined
- Nov 4, 2007
- Messages
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Okay, so I have a server with an odd vocation dynamic on my server...
My server has this dynamic implemented in its BETA testing. Hop on and try it out!
Let me know what you think!
DrewWeth
- Knights have no mana, everything is based off exhaust (low damage, but very tanky)
- E.g. Garen from League of Legends
- Paladins have 200 mana no matter what level and they heal/attack with that pool
- E.g. Akali/Zed's stamina from League of Legends
- Mages have gain 40 mana per level
- Felt like mages needed more of a buffer for mana shield
- Skill shots deal far more damage than point and click (i.e. sudden death runes)
My server has this dynamic implemented in its BETA testing. Hop on and try it out!
Code:
www.honorandchaos.com
DrewWeth