Whi World PATCH 0.1.5.5.7
Tutorial:
When you discover a secret how to skip tutorial, now it correctly update your character and lift all tutorial limitations too. (like can't look monsters or attack creatures or climb, etc)
Climbing:
Changed the way people can climb over rails.
Now when using rail you climb ON the rail, not "jump" over the rail.
You no longer can climb down to places where there is no floor
Minigame:
Challenge event: Fixed bug where killing multible last monster at same time ended the challenge
Drinking game: Whenever someone has to drink, all player will get message who has to drink.
Tasks:
Removed level limitations from task.
If you are capable of killing skeleton at level 2, good for you.
You deserve the skillpoint which will come from killing few of them.
Monsters:
Ghost: can no longer block the button which will reveal the ghosts
Ghost: No longer can teleport you back to rooted catacombs, when you die.
Quests:
quest object no longer advice you to use command !questlog xD (because it doesn't exist anymore)
Ghoul Room: No longer need change all the tiles in puzzle room. The 2nd floor will already unlock if you complete 90% of puzzle.
Items:
Stacking item system reworked. You can now stack stackable items even if you bag is full (this like a hax for TFS bug)
NB! this is not tested troughly and if something goes wrong it WILL crash the server. If it crashes let me know what item you moved and what items you had in bag so I can fix it.
Randomized stats!
Don't remember who suggested it, but i think it was
@PEMUS (If I'm giving credit to wrong person, let me know xD)
Idea was to have some stats randomized on drop. It was good idea and I implemented it.
Now looting same item again might actually be small improvement.
Only original stats are randomized on item.
Every stat has its own modifer, which can either add or deduct from original stat.
Item stat values are only randomized, when they are dropped by monster.
Example: item has original stat Fire Resistance + 10%. Then the loot drop outcome for Fire Resitance can be between 7%-13%
When looking weapons, you can now see the weapon: speed, dps, minimum damage and maximum damage
Spells:
Mend: Typo is script xD, this now heals again.
Mend: (I can not fix "using last mend rune.." green text, I need to make source edit for this)
Imp: You can now remove the imp by choosing it as an attack target. (I died too many times because this asshole blocked me >.>)
Stats:
Damage per second calculation is now more accurate
Added negative class passive effects to player stats too