Swiftxd
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- Apr 5, 2014
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World of Legends its a tibia server based on World of Warcraft, the best MMORPG ever, the project already exist since 8.6, but with the tibia attualizations bring more stuffs and options.
THe server is basically done, we just balancing some classes and done the final considerations.
As i said, its a WoW based project, so we bring the races to tibia, anyone with your benefits.
OBS.: All the actives have 1min of cooldown
PASSIVES: Orcs had a 7% bonus with melee skills.
FATAL FURY: Under 50% health ,orcs win 2% melee skill for every 5% life lost, in a max of 25%
ACTIVES: FIERCE ROAR -A shout where an area of 3x3 become slow.
BLOOD FURY: Orcs win a 20% max skills for 10s.
PASSIVAS: Elves have a 9% bonus with Magic Level and Distance Fighting.
Elves have 20% bonus speed.
Elfos have bônus in mana regen.
ACTIVES: ARCANE POWER- Elfs gain 20% of Magic level for 10s.
ELVEN SIGHT: Elf gain 15% of you Distance for 10s.
PASSIVA: Dwarfs have 15% shield bonus
ATIVOS: IRON SKIN- Dwarfs turn you skin into iron, becoming imune to damage for the next 5s and removing all bleed,poison or moviment imparing effect.
PASSIVA: Humans have a 7% max Soul Points.
Humans have a faster Soul Regeneration
ATIVAS: FAITH: Instantly heal soul and Health, based on max. level
FREEDOM: Remove all movement imparing effects
PASSIVES: Taurens have 10% of your maximim health as bonus
Taurens have a life regen bonus
ACTIVES: LAST STAND: 30% of tauren max health for 10s
STOMP - Tauren hit the ground ,stunning all in a area of 3x3 for 3s
PASSIVE: Undeads have 15% of your maximum mana as bonus
Undeads have 20% of your physical damage as lifesteal
When undeads die ,he stay 5 seg in a imortal form.
ACTIVES: TERRIFIYNG TOUCH: Silence and slow the target for 5s.
Remember, some classes cant be some races.
Again, in same principe than wow we have:
WARRIOR- Warriors have high damage and medium/low defense, a classe that use your disables and bleeds in your benefit. Uses rage to cast spells.
Some Habilities: Mortal Strike - High damage, target cant heal for the next 3s.
Rend - Frontal damage, A bleeding.
Overpower - Needs bleed to use. damage and silence for 1s.
ROGUES - A class that use speed,furtivity, and disables.
Some Habilities: Stealth -the name already sais all, can be found when a player uses Look at rogue ,or when rogue use some ability
Sprint - give rogue 70% speed for 10s.
Backstab - Need be in back of enemy, high damage and the target cant heal for 3s.
KNIGHT - Have an high damage, high defense or balanced, depends what tipe of weapon you choise.
Some Habilities: Double strike: Actives a passiva that have chance to do a double hit.
Spike shield: knight turns back 10% of all melee damage takes.
Shockwave: Knight hits the ground stunning all in your front.
CRUSADER - The class between magic and melee damage
Some Habilities: Holy light :heals the caster or some of your choice. (1.5seg cast)
Holy shock : instant damage based on ML
Consecration : A area damage, that do DoT.
Blaze Mage- High damage and silence imunity.
Some Habilities: Dragon's Breath - high damage in a frontal area, taking back your enemyes.
Calterize- instant heal using Soul Points
pyroblast - high single target damage, that burn target.
Frost Mages- High slow and a good defense metod.
Some Habilities: Frost shield- as the name said, a shield that protect from x damage. when its broken slow the enemy
Frost nova -Area damage, all in a 5x5 area become Paralyzed(unmovable).
Frost Bolt - a frost bolt that slow.
Shadow Priest - Damage based on max mana.
Some Habilities:
Shadow Touch: damage based on target's max mana ,draining mana from the same.
Death ray: hight damage in a line
Shadow walk - Become stealth, walking in the shadows for 3s
Warlock - Damage based on curses and pet
Some Habilities: Fear - throw the enemy back.
Chaos bolt - High single target damage as a shadow bolt. (2s cast)
Soul link - for the next 5s, all tha damage caused to warlock is transfered to his pet.
SORCERER - Mage that use a lot of elements
Some Habilities: exori max frigo - high frost damage, can be used simultany with other spells.
Shared fate - If the sorcerer dies in next 3s, the enemy dies too.
Finger of death - High damage, the enemy can recieve heal for the next 5s.
DRUID -A nature class, can transform into forms (tiger,bear,wisp) every one with his caracteristcs.
Some Habilities;
Tiger Form - druid become a tiger, that have your own habilities.
Regrowth - a heal over time in druid or allies
Roots - roots appear from ground, enemyes cant move on roots.
SHAMAN - classe that use totems and weapons enchants to do damage and health.
Some Habilities:
Healing wave totem- create a totem that gives HP/seg
Thunder fury- enchant weapon, doing thunder damage every hit
Flame shock- Burn the target.