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The problem is, when tibia adds a NEW continent they tell you where it is located and where to start the base story-line. Example: When svargrond was released they told you it was discovered north of carlin and you should talk to the citizens to learn how to become a barbarian e.t.c
I will not run around the entire map, A SECOND TIME, as that is completely boring and waste of my time to explore everything i've already explored. IF he's made changes to re-exisiting places they need to say it, because those of us who don't know if some things have been changed will surely not waste 30 mins running around everything twice.
i have found it easily also.. I really dig the RPG in the new quests *-*
anyone found that lyth~ stone of the legiones??
im having a hard time with it o.o`
You can call it being lazy all you want, but when i play for 1 hour, I don't feel like spending 1 hour running through content i already explored. How is that anywhere near enjoyable or RPG? Imagine if tibia added shit without telling you. It would be terrible, you would be running through every troll-cave in the game just to search for something new, after every update.
Not to mention this client makes you walk really slow and sketchy.
Nice server but i feel you need to provide a little direction in the beginning. You start in a random building in the middle of no where. I understand the concept of explore and all, I like how you have to explore to find new areas, but when you first start you should be able to find the city. As of right now I'm still exploring around looking for the city wish me luck!
From the past week or so, we began to work on new gameplay improvements/features for the next update.
This may take a while but it will be the mark towards the official release.
Our team has grown and with it, also our expectations.
Arda will always keep growing as long as we have a commited team working on it.
Expect us. Best regards.