Can someone explain to
@Glecko that frag system where if u kill someone with 20 people EVERYONE take unjustified kill is not cool for long-term servers?
Last edition we were 4 people and got ganked by 15-20 people on exit of mino dungeon we all died obviousy... but all those ppl took unjusts for us i mean before i died over 10 people managed to hit me for 1+ dmg and every of em took unjust 1 action 1 gank and 10 people took red skulls nice fights
lore map and custom content is really fun but well.. its 4 season people just gonna check new things and quit server maybe if u fix frags like retro only last hit+most dmg count ppl would stay much longer?