ScorpionOT
uber n00b
- Joined
- Mar 28, 2015
- Messages
- 417
- Solutions
- 6
- Reaction score
- 138
Damn I remember when power bolt was extra OP
Yeah, I miss the times reading the massive 'lootpic' thread back in the days!i'm curious to know about bolt and arrow damage, if their attack value was the same as 7.7 cipfiles or not.
tibia.de has them set way higher but maby that was just a wild guess by them
Do you remember if the tibianic lever worked for closing the bridge back in the days?I played Lunara too I started Tibia on version 6 and played Antica a while thru version 7.0. I spent most on my time on northport with the spanish group but most of the names I remember are from Antica. Stachilena, guardia etc. Played Lunara a while and after that cip started creating new worlds and i moved to the new ones. From Lunara I remember Caballero Demoniaco, @xegearz he also played with me version 6.0 and Grimms from tibia king from Antica.
Doing some research I have this formulas:Someone remember how exactly the regeneration rings worked at 7.1/7.4 ?
I have some dudes about them and I think it worked the same way until at least 7.70 version
Then this formulas are the same than 7.7?Doing some research I have this formulas:
Life ring:
2 mana/2 hp every 6 seconds over 20min/1200sec
Total: 400 mana/400 hp
Ring of healing:
12 mana/3 hp every 6 seconds over 7.5min/450sec
Total 900 mana/225 hp
A lot of years from 7.4 version and a lot of wrong formulas on 7.4 servers I played made me forget what were the correct values, but I think those are the right ones.
Doing some research I have this formulas:
Life ring:
2 mana/2 hp every 6 seconds over 20min/1200sec
Total: 400 mana/400 hp
Ring of healing:
12 mana/3 hp every 6 seconds over 7.5min/450sec
Total 900 mana/225 hp
A lot of years from 7.4 version and a lot of wrong formulas on 7.4 servers I played made me forget what were the correct values, but I think those are the right ones.
It makes sense for life ring, but ring of healing did not give same amount of mana/hp afaik...Wrong. It was +1 hp/mana every second for ring of healing and every 3 seconds for life ring.
No, it worked the way I said. It's not even possible it would give different number of hp/mp each tick than life ring. It was hardcoded and only the seconds per tick were configurable (3 seconds and 1 second).It makes sense for life ring, but ring of healing did not give same amount of mana/hp afaik...
Then:
Life ring:
1 mana/1 hp every 3 seconds over 20min/1200sec
Total: 400 mana/400 hp
And roh could be like this:
Ring of healing:
2 mana every second/1 hp every 2 seconds over 7.5min/450sec
Total 900 mana/225 hp
Maybe I remember the Tibianic/Medivia rings better than RL Tibia. By the way, on a 1x experience server it makes more sense 450mana/450hp than 900mana/225hp over 7,5 minutes, right?No, it worked the way I said. It's not even possible it would give different number of hp/mp each tick than life ring. It was hardcoded and only the seconds per tick were configurable (3 seconds and 1 second).
hey, if you are still around.. mind sharing the converted map for nostalrius? and 7.1 sprites etc?<3Hah, thanks!
Yeah, maybe. But a lot of that stuff I found while searching for something else. Whenever I find some new 7.1 screenshots I try to look for anything I can.
I've been working from the last map shared by Under Influence here. But I've converted the map to work with Nostalrius, which doesn't seem to be what most people use(?). That's why I haven't shared a map file with my changes. From what I understand, items are handled differently as well. I'm making changes in an items.srv file and in the .spr and .dat files of the 7.72 original client, where I've changed all relevant sprites to 7.1.
But if anyone else wants to use this map with Nostalrius, I'd be happy to share what I've got.
Good tip, thanks! I'll try that for sure.
Looks like mostly 7.2 and after on those links. Probably the easiest difference to spot is the runes, which are more flat in 7.1 and earlier, and was changed in 7.2.
Post automatically merged:
I also have more screenshots showing monster behaviour and things from 7.1 if anyone is interested. But I'm not sure if a thread here is really the best way to do it? And how many people are even interested? It would be great to have more of a wiki style thing where you could list all changes and link to screenshots of each "proof".