ScorpionOT
uber n00b
- Joined
- Mar 28, 2015
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Damn I remember when power bolt was extra OP
Yeah, I miss the times reading the massive 'lootpic' thread back in the days!i'm curious to know about bolt and arrow damage, if their attack value was the same as 7.7 cipfiles or not.
tibia.de has them set way higher but maby that was just a wild guess by them
Do you remember if the tibianic lever worked for closing the bridge back in the days?I played Lunara too I started Tibia on version 6 and played Antica a while thru version 7.0. I spent most on my time on northport with the spanish group but most of the names I remember are from Antica. Stachilena, guardia etc. Played Lunara a while and after that cip started creating new worlds and i moved to the new ones. From Lunara I remember Caballero Demoniaco, @xegearz he also played with me version 6.0 and Grimms from tibia king from Antica.
Doing some research I have this formulas:Someone remember how exactly the regeneration rings worked at 7.1/7.4 ?
I have some dudes about them and I think it worked the same way until at least 7.70 version
Then this formulas are the same than 7.7?Doing some research I have this formulas:
Life ring:
2 mana/2 hp every 6 seconds over 20min/1200sec
Total: 400 mana/400 hp
Ring of healing:
12 mana/3 hp every 6 seconds over 7.5min/450sec
Total 900 mana/225 hp
A lot of years from 7.4 version and a lot of wrong formulas on 7.4 servers I played made me forget what were the correct values, but I think those are the right ones.
Doing some research I have this formulas:
Life ring:
2 mana/2 hp every 6 seconds over 20min/1200sec
Total: 400 mana/400 hp
Ring of healing:
12 mana/3 hp every 6 seconds over 7.5min/450sec
Total 900 mana/225 hp
A lot of years from 7.4 version and a lot of wrong formulas on 7.4 servers I played made me forget what were the correct values, but I think those are the right ones.
It makes sense for life ring, but ring of healing did not give same amount of mana/hp afaik...Wrong. It was +1 hp/mana every second for ring of healing and every 3 seconds for life ring.
No, it worked the way I said. It's not even possible it would give different number of hp/mp each tick than life ring. It was hardcoded and only the seconds per tick were configurable (3 seconds and 1 second).It makes sense for life ring, but ring of healing did not give same amount of mana/hp afaik...
Then:
Life ring:
1 mana/1 hp every 3 seconds over 20min/1200sec
Total: 400 mana/400 hp
And roh could be like this:
Ring of healing:
2 mana every second/1 hp every 2 seconds over 7.5min/450sec
Total 900 mana/225 hp
Maybe I remember the Tibianic/Medivia rings better than RL Tibia. By the way, on a 1x experience server it makes more sense 450mana/450hp than 900mana/225hp over 7,5 minutes, right?No, it worked the way I said. It's not even possible it would give different number of hp/mp each tick than life ring. It was hardcoded and only the seconds per tick were configurable (3 seconds and 1 second).