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  1. arthuraio

    Witch skeleton corpse ID

    hey OTLanders, can I use a quick helping hand here? :p RESOLVED RESOLVED EXTRA Question, for double REP! Witch corpse. Have you guys noticed that when her corpse decay to skeleton type corpse, it's a wild warrior corpse? Is that correct? If not, someone knows the right ID for the skeleton...
  2. arthuraio

    Solved Condition Silenced?

    Hello OTLanders, I was wondering... The pacified condition make you unable to auto atk, but there is a condition that make you unable to cast spells? If does, can you tell me the name? Thanks, it's just that. P.S: my base TFS is 1.0
  3. arthuraio

    Custom hunt area

    Hello OtLanders, I was wondering about popular monsters to make custom hunt areas and I'm kinda stuck now. I already made a | Hydra, Demon, Dragon, Hero with Black Knights, Giant Spider, Warlock and Behemoth | areas. I want more, but I don't remember other popular monsters. To access the hunt...
  4. arthuraio

    Solved Custom item crashing the client

    Hello guys, this is a quick one, since I think that there's no fix. I just want to know if it's just me. Using an item editor tool, I "create" a new item using a animated sprite, but any duplicated item with animated sprite crashes the client. This happens to anyone else? I can only duplicate...
  5. arthuraio

    Solved Failed to load monster.xml

    hello guys, As the title says, I'm having an "easy to fix" problem with a monster. The error is: "start-end mismatch" but I have looked the entire file twice and coudn't find the problem, since I made it from scratch, I probably sliped somewhere that I can't see right now. Can you help me...
  6. arthuraio

    Solved Summon with corpse

    Hello community, here I am again with a headache problem. Well... It's not a problem, it's just something I don't like. I'm from a time that summoned monsters used to die normally but without any loot. Now monsters just vanish with a smoke like "naruto" . I want to change it back to leave a...
  7. arthuraio

    Solved Svargrond arena [TFS 1.0]

    I'm using the global project 10.76/10.77 server I have an annoying problem with this arena, wasted my whole saturday trying to fix it to not avail. here is the thing, everything goes fine from talking to the NPC to entering the first teleport. NOW that we are in the first pit, the "frostfur"...
  8. arthuraio

    Solved Please help with my script

    Hello OtLanders, I wrote a script that make an item teleport the user to his/her town temple and it worked, BUT not like I wanted!! 1 - I want the MagicEffect to happen where the user was standing before using the item, but it never happens, already tried alot of function, I only got it to...
  9. arthuraio

    Solved Quest NPC giving item with actionID

    hello forumers, I normally know how to write a basic quest npc script, but is it possible to make a npc "doplayeradditem" with a special action ID? if yes, how can I do that "special action ID" add a storage if it is used on a certain item (tile).... amm.... I guess this will be simpler if I...
  10. arthuraio

    Solved GM + can't attack players

    Hello expert community, On my server based on TFS 1.0, No one GM or above are able to attack players, I already tested putting flags to zero, but GMs cant be attacked by players and can't attack players. It's probably something in the source, I already seached for it but failed. Someone here...
  11. arthuraio

    Lua Raid explanation

    Hey guys! Can someone explain me, how the raid system works on TFS 1.0, my server already came with some of them, but I cant understand how it works.... almost all are interval2=250 and margin=60 What that mean? Means that almosta all raids will start at the same time? What is "margin"...
  12. arthuraio

    Solved Players not losing equip on death TFS 1.0

    Hello people, I used to be a pro at making OTs in the 7.8 ages... But now I return more noob than ever and I need help, please. On my OT 10.76 TFS 1.0, players over lvl 8 not "no vocation" are only losing their container upon death... I want then having a 25% chance to drop each one of...
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