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othire

  1. M

    Lua Item adding % damage offensive attack and runes,spells

    Hey i need help with adding custom items like blue robe (Adds 2% to damage from offensive attacks and 2% of all the power of magic runes and healing spells. ) Someone can help me ? whats attributes i need add? OTHIRE distro (tfs 0.3.6)
  2. TibiCAM

    [OTHire 7.72] Using 7.4 graphics

    Hello, I've decided to switch up from the old Avesta 7.4 to OTHire 7.72. But I want to use OTHire (7.72) with the 7.4 graphics. I've seen numerous posts regarding that but everyone says different things. I now wonder if anyone has an exact guide on how to do that? I tried to use the...
  3. Z

    Nostalrius or Othire?

    I've been doing a lot of tests on both Nostalrius and Othire. I wanted to know who works the longest with them. Which of the two is the best to invest, and work? Bearing in mind that I want to create an Old is Cool experience. 7.4 / 7.72 ... Sorry, for my English. Thanks
  4. S

    Reload Infos - OTHire

    Hi guys! Can someone who has a advanced knowledge try to help me in this? First of all, im using OTHire: TwistedScorpio/OTHire (https://github.com/TwistedScorpio/OTHire/blob/master/source/ioplayer.cpp) As follows, this function IOPlayer::getPlayerUnjustKillCount is in ioplayer.cpp file. My...
  5. T

    Compiling OTHire x64bit

    Hello Has anyone ever tried to compile OTHire x64bit? and can help me? I need x64bit avesta libraries for this, does anyone have them? All links expired.
  6. kuhi

    Programmer [PAID] Addons for 7.4 OTHire

    I need someone to setup the outfit addons system for OTHire 0.0.3 Please pm or add to Discord if you're 100% sure you can do it: kuhi#7248
  7. kuhi

    Setting tibialegacyserver

    I'm trying to setup peonso/tibialegacyserver (https://github.com/peonso/tibialegacyserver) I can't find a good engine to make it work, I just tested with OTHire 0.0.3 but I can't see anything ingame: all screen black · Issue #92 · peonso/tibialegacyserver...
  8. Kromys

    Add Outfit V7.72 OTHIRE

    Hello guys I added four outfits in my sprits, if i set looktype id in database it's work, but i can´t see my outfits in game. I searched in the forum and i understood that i must change protocolgame.cpp and something in otlcient (i use otclient). In my protocolgame.cpp i did this change...
  9. kuhi

    Error 10061 only external IP

    Hello, I got an error only with OTHire server, with other servers I don't have any problems. People can't connect they're getting error 10061, but I can connect from any internal address. I just made git clone --recursive othirerep to clone the git. Then compiled in vs express 2010 as the wiki...
  10. fschuindt

    7.4 Mapping and porting SPR+DATA to 7.7

    Hello there, folks. For long I'm planning to start mapping my own 7.4 map, but I found it really hard to do it with RME lacking auto borders. So I started to map it in 7.6 map hopping it would be possible to play it in a 7.7 server like OTHire or Nostalrius and to use a 7.7 client with 7.4...
  11. S

    OTClient Animation Error

    Hi guys, anyone have this same problem in OTClient? This bug is random,, is not always what happens but it greatly disrupts the gameplay and can occurs with creatures/players. Has anyone ever seen a issue like this? I'm trying to fix. I created a video to show (it appears after 0:06), where...
  12. massuco

    C++ Make monsters dont hit other monsters

    I want to make the monster spells dont hit other monsters on OTHire 7.72 Like banshee wave, the banshee wave is killing demon, i want that they dont hit each other. On an old topic about i saw @Peonso saying about changes on combat.cpp He said to add something like this on combat.cpp (its a...
  13. massuco

    Solved Stackable Manafluids on 7.72 OTHire

    I was trying to make vials stackable on 7.72 and I preferred to add 2 new items, one manafluid and one empty vial and I got this action script that works like a manafluid, all is working good. but... The problem is that player can use mana fluid on each other, how i can make it no usable on...
  14. Theofar

    Information about OTC 7.4 monsters BUG and LAG

    Hello, I'm looking for some information about OTC 7.72 (sprites 7.4) version bugs. When monster are walking near char, appears little rollbacks, like monster goes to wrong SQM than comeback. Sometimes, it goes inside walls than comeback to correct SQM. I don't know what's this, but PP said...
  15. Theofar

    OTHire + OTClient

    Hello, is it possible use OTC + OTH? I'm having some "lag" issues, like little rollback on movements, and I know that OTC was developed to work with TFS.
  16. P

    OTClient [7.72] OTHire 0.0.3 SQL setup

    I am having a lot of trouble getting the server [7.72] OTHire 0.0.3 to work. All I need is for it to run locally with only my machine connected. I cant get the SQL to work and this is such a jungle to me. I have no previous experience in SQL however I do have some basic knowledge in...
  17. Vantoria

    C++ OTHire sources(OTserv)

    Hello world, i have been quite retired from open tibia for the past 2-3 years and now i decided to be back with some Friends, now i'm asking for some Little help about editing or changing monsters or sources i really dont know what or where. first what i need is how to disable anti lure system...
  18. Eldora

    OTHire

    I just want to add a loop to this, with a 1 second (1000 ms) inbetween execution. Anyone know how to do this please? g_game.addAnimatedText(Creature->getPosition(), 180, "test"); Thank you in advance :)
  19. Eldora

    othire npcs

    I tried to add all my "avesta" npcs to the othire "npc" folder. It did not work as planned, none of the npcs will load. Why is that? can someone share their npcs or tell me how to convert them to work with othire?
  20. S

    OTHire - Time to decrease frags

    Its possible to change the time of decrease frags in OTHire? I tried in diff ways, but without success. I have find this functions on sources: Player.cpp if(it->isUnjustKill()){ attackerPlayer->addUnjustifiedDead(this); } #endif and in...
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