• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

solved

  1. LeOnArd0

    Solved Help with player:addItem

    Hello guys! I needed a light with a function to add the item to the player when completing a task. My script is in extendopcode with integration in the client (it does the action through the window). Here's a part of the script, if you need the whole let me know...
  2. hellboy

    Compare map files

    Is there any simple way to compare every sqm in two otbm files an show differences as list of positions? Something like diff for txt files. Few years ago I asked about same thing. I hope after five/six years there is an easy way to do this. Previous thread...
  3. K

    OTClient Client skill name changes.

    I'm not very experienced in programming. I've found plenty of people asking this question, but no one gets a clear answer. I'm going to be as specific as I can. I am using mehah OTC version 2.0.1. In the skills list (the one made by the "game_skills" module), I want to hide the skills "Axe...
  4. N

    Gesior - login.php - Client 12.90 - Boosted

    Hello, does anyone have the login.php for gesior that appears the boosted monster after opening the 12.90 client? I currently use this one: Gesior2012/ws_login.php at master · gesior/Gesior2012 (https://github.com/gesior/Gesior2012/blob/master/pages/ws_login.php) And the monster only appears in...
  5. Grinwick

    [PAID JOB] tfs1.2 nostalrius 7.7 dist -stack block walk and -spellLevel

    Greetings, As noted in title, i'm using the nostalrius 7.7 distribution. First i would like to disable walking over stacked parcels, i cant manage it by myself since i only have the 'hasHeight' function not the 'getheight' in 'tile.cpp'. So i'm a bit lost there... Secondly i would like to...
  6. U

    TFS 1.X+ How do I remove the guess exhausted. And provide a new one StorageValue?

    TFS 1.2 Client 8.0 HELP! How good is it to remove this exhausted : local time_in_seconds = 1 -- in seconds local cooldown_id = 123456 and add this one? if creature:getStorageValue(555551) >= os.time() , creature:setStorageValue(555551, os.time() + 1) I need Fix this...
  7. Dries390

    TFS 1.X+ Change Existing Monster Name In-Game for TFS 1.3

    Hello again everyone. I've been trying to apply the code described by https://otland.net/threads/change-existing-monster-name-in-game.131643/post-2430443 to Nekiro's downgraded TFS 1.3 8.6. Everything compiles just fine but when trying to actually use the function in a simple script...
  8. tarantonio

    TFS 1.X+ Help with function RemoveItemOfType

    How this function is declared when the item has no subtype? example: I want to remove arrow, I go this way-> if (player->removeItemOfType(3447, 1,0,true)) { Is that correct?
  9. tarantonio

    OTClient doesn't start

    I'm in trouble with the latest builds of otland/otclient, it doesn't start in my windows 10 machines. I tried the .zip with all the dlls required, tried to compile myself and it doesn't start and no errors or wathever. I have no problem with old otclient builds, like the ones posted here on...
  10. LoL-Up

    Nostalrius vs OtHire?

    What is the best?
  11. Z

    TFS 1.X+ Define client version in TFS 1.2

    Hi, where or how we should define version of Client Version before TFS compile? I Have a problem that I'm compiling TFS 1.2 and using with 10.77 datapack, but when I'm trying to connect to this server it always says that 10.98 version is required. Thanks for feedback! :)
  12. Felipe93

    [OTHIRE 1.0] With cast system (buggy yet) and others features

    this is the latest othire edition 27/08/2018 with working quest log [OTHIRE 1.0]With cast system (buggy yet) credits to @Nottinghster @Yamaken ? and @Olddies and other customs features like -RATE_BONUS_FOR_PREM, (configurable at config.lua) credits to @592160 -new weapons skills (now fist...
  13. samco

    Lua NPC problem.

    Hello Otland, I'm trying to modify my current Quentin NPC so he is capable to sell all blessings. I suppossed that i could add the piece of code that Henricus has and it would work. I was wrong. This is the part i added: local function creatureSayCallback(cid, type, msg) if not...
  14. Manigold

    Add message when player is defeated

    i'm using a pvp arena scrip, and works fine , but i want to add a message when player is defeated , and to the player who won , like: MESSAGE_STATUS_CONSOLE_BLUE,'[ARENA] You defeated (player name) . MESSAGE_STATUS_CONSOLE_BLUE,'[ARENA] You where defeated by (player name) . Someone can help me...
  15. M

    Solved Exp Voucher with Stages do not work.

    Hi Guys, maybe someone is able to help me? TFS 1.2 , I did Script for Exp voucher and its doesnt work. Everythink is fine, but the problem is, people dont get (x30) exp, when use voucher. My exp server is on stages. Until 600 lvl is x300 , and from lvl 600 to 999 is x10. Thats why i want to...
  16. homarwh

    Teleport pad modalwindow

    just 1 of the 3 pads is working atm, idk why this is happening, no errors on console... heres the post MoveEvent - [TFS 1.1] Teleporter spot(configurable price and storage)
  17. MikeOT

    Attempt to Index a Nil Value

    Ok guys, I've been going over this for 2 days trying to figure out why I'm getting this error. I've read through I don't know how many threads trying to find an answer to this, to no avail. I have no idea what I'm doing wrong. Maybe its something difficult to achieve, or maybe I'm retarded. I'm...
  18. CharlesHudson

    TFS 1.0 | Rewards on Quest

    HELLO everybody i hope are doing all well I wanna ask for u help I want to do a Quest who first give me one especific item but after 24 hours starts to give me random items Like 1st day > WAND VIP > get storage xxxxx 2nd day > check storage and if storage xxxxx >=1 random item from a list and...
  19. DiegoRulez

    C++ Effect on stack

    I want to modify a detail in my source (TFS 1.2). I want to leave it as it was before: When using a rune (example: SD - Sudden Death Rune) on someone, this rune must hit everyone who is in the same MQ and not just the target. Does anyone know where and what to change in source to get this...
  20. J

    How add new const effect? Tfs 1.2

    What files in sources i need edit to add a new const effect?
Back
Top