Vagabond
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This is my distro I've been working on the last week. Expect regular updates. Please report any bugs here, but make sure to check this post for known bugs/issues before reporting them.
There is a discussion forum for NOTS on OT Central, as mentioned in the NOTS-README file.
NOTS stands for "Nate's Open Tibia Server". Cool acronym if you ask me.
Be sure to read the NOTS-README file before using NOTS.
If you want to know how to use the new features, check the 'how-to for custom features' file.
No test characters have been added to the databases, so you'll need to take care of that yourself.
Naturally I have included the source as is required by GNU GPL (I would anyway, it's stupid not to).
Warning: Red features are untested, so be careful when using them.
Version 0.0.1:
Version 0.0.1b:
Version 0.0.1c:
Version 0.0.1d
Known Issues:
- Alot of missing spells used in monsters files. Sorry, but I didn't code any of those monsters myself. The NOTS data folder is just the experimental SVN data folder with a few things added. I'll fix them in later versions, but bear with it for now (or fix the issues yourself)
- Warning about no name specified in worlds.xml. Don't worry about it.
There is a discussion forum for NOTS on OT Central, as mentioned in the NOTS-README file.
NOTS stands for "Nate's Open Tibia Server". Cool acronym if you ask me.
Be sure to read the NOTS-README file before using NOTS.
If you want to know how to use the new features, check the 'how-to for custom features' file.
No test characters have been added to the databases, so you'll need to take care of that yourself.
Naturally I have included the source as is required by GNU GPL (I would anyway, it's stupid not to).
Warning: Red features are untested, so be careful when using them.
Version 0.0.1:
- Support for custom clients [in config.lua] (Me)
- Multi-world system (Me, Drakaro)
- Combat Zones (Me)
- PvP Arenas (Me)
- Dual Wielding [in items.xml] (Me)
- Weapon Attack Speeds [in items.xml] (Me)
- Extra Attack [in items.xml] (Me)
- Item loss percent [in database] (Me)
- CreatureEvents: onSpawn[monsters], onAdvance [players], onThink [both] (Me)
- Server Save [/save command](Me)
- Map Clean [/clean comman] (Me, Xidaozu)
- LUA Function: to execute a command [no access checks] (Me, Pedro B.)
- LUA Function: to get an item from a player WITHOUT removing it (Me)
- doPlayerBuy/doPlayerSell in ([size=7pt]data/npc/scripts/lib/npc.lua)[/size] [supports flasks and multiple runes] (Me)
Version 0.0.1b:
- doPlayerRemoveItem now takes an optional 'type' parameter for items such as vials or runes
- LUA Functions: can now query the database through scripts [no LuaSQL!]
Version 0.0.1c:
- LUA Functions: to get an item's itemid, actionid, uniqueid, text, special description, count, and subtype.
- Seperated GM Look using new playerflags
- Commands: /down, /up, /send commands that won't let you teleport onto blocking tiles.
- Frag time (ms), frags for red skull, frags for ban, and frag ban time all in config.lua
- Attack Delay in config.lua
- Script execution at the end of server startup and right before shutting the server down (properly)
- Script execution during serversave and map cleaning
- Some combat-related lua functions that can normally only be used when loading the script can now be used any time.
- Rook Trade channel added, but it will let anyone use it.
Version 0.0.1d
- Updated to Newest SVN, including some new scripting functions and numerous minor bugfixes.
Known Issues:
- Alot of missing spells used in monsters files. Sorry, but I didn't code any of those monsters myself. The NOTS data folder is just the experimental SVN data folder with a few things added. I'll fix them in later versions, but bear with it for now (or fix the issues yourself)
- Warning about no name specified in worlds.xml. Don't worry about it.
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