local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 40)
end
Holy fuck you have best spamplease create a own theard!
were is the tutorial on how to make god char
Well I got the potion bugg on this one. When using one potion the whole stack disappear.
Some people say that i need to change the distro is that right?
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, true)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ETHEREALSPEAR)
function onGetFormulaValues(cid, level, skill, factor)
return -power*(0.7*skill+level/5+0), -power*(0.1*skill+level/5+5)
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")
function onGetFormulaValues(cid, level, skill, factor)
could you reupload the sources if possible, cant seem to get either link to download =/
also, are these sources compilable on linux?