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[9.46] The Forgotten Server v0.3.7-preview (Crying Damson)

Obviously you can clone items if the server crashes, but that shouldn't happen in the first place. If any of these things you mentioned still cause crash will you please explain the exact steps to reproduce it so that it can be fixed in final 0.3.7 release?

I dont rly know how the guild stores the items but somehow when they do like Luffy says they both dupe items. Create guild command should be taken away and only be able to create guilds on website. Of course there are ways to fix it but i dunno how. I just know its a bug with the !createguild that makes you be able to clone. There are 3 different ways as i know about.

1. Createguild
2. House bug
3. Account manager
 
What is witht he "minidump" and crash it keeps doing? ...
 
So this was just waste, we need to wait for the next beta
 
It should be running properly if you compiling it by yourself. :p
 
Usually, how long does it take to release the full version?

And how long until you update it with a new complied one?
 
LMAO Tibia keeps updating the client so often. 9.51 now, jajaja. More to come since their spring patch has released. :p - I just think it's funny.

TFS Team is awesome ;X=D
 
LMAO Tibia keeps updating the client so often. 9.51 now, jajaja. More to come since their spring patch has released. :p - I just think it's funny.

TFS Team is awesome ;X=D

I don't see anything funny about it, but that's just me.
 
2+ years and still haven't fixed this typo:
/data/talkactions/scripts/createitem.lua:
Code:
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item [SIZE=7][COLOR="#FF0000"][B]wich[/B][/COLOR][/SIZE] such name does not exists.")
>with
 
I NEED HELP! I'm trying to do my otserve which is 8.70 tfs0.4.0 become 9:46. I downloaded and managed to do this ([9:46] The Forgotten Server v0.3.7-preview (Crying Damson)) work and is very good. However I found several bugs that can not fix. Example: We know the item number ID = 430 serves as a ladder, I tried all (teleport.lua) of the Internet and none worked. (crash the server). Another example is the GM's command in addition to not work even drops the server. I know that mistakes are the server and not my files I tested it with different files on different servers and this despite being the best fit is that these errors and should have other than I'm getting ready. So I wonder if this version will be updated. THANKS!
 
The market have a problem when you clic on the market icon the serevr crash, i compile the source WITHOUT luaJIT, here is the crash log:
Code:
Core was generated by `./theforgottenserver'.
Program terminated with signal 11, Segmentation fault.
#0  0x000000000048c2da in std::list<Item*, std::allocator<Item*> >::begin (
    this=0x40) at /usr/include/c++/4.5/bits/stl_list.h:700
700           { return const_iterator(this->_M_impl._M_node._M_next); }




 0x000000000048c2da in std::list<Item*, std::allocator<Item*> >::begin (
    this=0x40) at /usr/include/c++/4.5/bits/stl_list.h:700
#1  0x000000000048bf2c in Container::getItems (this=0x0) at container.h:96
#2  0x0000000000679b8a in ProtocolGame::sendMarketEnter (this=0x3f07ba0,
    depotId=2) at protocolgame.cpp:2000
#3  0x000000000041db68 in Player::sendMarketEnter (this=0x131c8a70, depotId=2)
    at player.h:695
#4  0x000000000041a0ac in Actions::internalUseItem (this=0x3342650,
    player=0x131c8a70, pos=..., index=0 '\000', item=0x13244d30, creatureId=0)
    at actions.cpp:564
#5  0x000000000041a233 in Actions::useItem (this=0x3342650, player=0x131c8a70,
    pos=..., index=0 '\000', item=0x13244d30) at actions.cpp:588
#6  0x00000000004dee2e in Game::playerUseItem (this=0xa4db40,
    playerId=268482384, pos=..., stackpos=2, index=0 '\000', spriteId=12903,
    isHotkey=false) at game.cpp:2688
#7  0x00000000005116e4 in boost::_mfi::mf6<bool, Game, unsigned int, Position const&, short, unsigned char, unsigned short, bool>::operator() (
    this=0x13274ed0, p=0xa4db40, a1=268482384, a2=..., a3=2, a4=0 '\000',
    a5=12903, a6=false) at /usr/include/boost/bind/mem_fn_template.hpp:732
#8  0x000000000050fc89 in boost::_bi::list7<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<Position>, boost::_bi::value<short>, boost::_bi::value<unsigned char>, boost::_bi::value<unsigned short>, boost::_bi::value<bool> >
 
Hello meet me with a problem.
when I click the server market and the tibia debuga exe says so market_history table and craft market

think and why not have a table in mysql can post it?
 
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