Link where have you been?.... Your server for starters needs a regular restart to fix smithing. Or i hope that's all it needs for smithing to work again.
Your vocations need some reworking because alot of them even at 100+ are so weak due to lack of damage on weapon power and there are alot of useless spells on some of them. Mages are some of the best tanks now because of thier high max mana and low mana cost on spells. They can just use pots and easily heal 5k-40k depending on level and pot level. They are way too tanky for their damage output. Also their wands scale is ridicolus. Their wands hit way to high to be able to hit multiple creatures. The vocs that do need to be tanky do not receive anywhere near as much hp on level as they should. Mainly Guardians for instance. You need to rework the vocs hp/mp gain on level as well as make the promotions worth something. Like more hp/mp gain on promotion or something that makes promotion worth it. Mages maybe need a bit more hp but no mana shield or have manashield reduce some of the hits from the hp but still damage the mages hp or else they are too tanky for thier vocs. A good rework of vocs needs to be put in place soon.
Another thing is I believe some creatures need to have auto attacks or else it makes it way to easy for lower levels to hunt in higher level spawns. and also makes the game way easier than i Know you would want it to be cause i know you like hardcore gaming style. Its easy for a level 30 archer or reaper to walk into ghosts an stair hop them and easily level. Maybe a good idea would be putting level req blocks to get into certain spawns so its more of a build up to them and to not allow lower levels to get cheap levels like that.
Another thing is the exp share is way to easy to get lower levels boosted. I can use my level 200 to boost any char i want very easily and it should never be like that. Half the exp goes to the other char and it levels them way to easily and new players are like what the heck... I think exp share should only give a % the exp of monsters like 5-10% or something low so its not soooo much of a easy power leveling. Also the exp share reaches all the way across the world which is pretty dumb too.
Another thing is the Sorcerers in siege. The sorcerers are the most powerful things ever... They hit way to high and their spells are near undodgeable. They honestly need a drop in damage because they just hit way to high compared to the other things in siege. Every1 would agree about the sorcerers hits. All of the level 20-140 sorcerers.
Another thing that some of us have mentioned to each-other is the fact that we do not need 3 different heavy armor or light armor or archane armors for the same tier of equipment. Each type of armor for each tier should have only 1 set. That way you can use other armor later in the server and not lock yourself because your out of armors. Theres no reason to have multiples of the same tiers and its kind of annoying so please get rid of them. Also alot of people have complained that there needs to be an armor set between 1-50 because there is no middle gap between there for most weapons and armor.
Another thing that you need to do in a timely manner is add new spawns. Many of the spawns are good and I love them and would love them more with level req blocks on them but there is some spawns defiantly missing like in between spawns through 100-200 because some of that gear you can not find in any monsters on the game. Also we need bosses bad to start some fun and team building. Maybe some instances that we can do other than siege for unique gear.
I know this is alot but this is alot of stuff that needs to be address and we all know you work hard and love this server. We would just like to see some of this stuff get fixed and added to enjoy this experience on your server even more. Please get back on the server soon