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TFS 1.X+ cloud of thought / dialogue NPC

Fortera Global

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is there an way to remove this cloud of thought / dialogue from only one specific npc?
Y2b9u6t.png


tfs 1.x
 
Solution
It is configurable in NPC XML file. Just add there "speechbubble" parameter into "<npc>" node and you will be able to configure it.

Possible options:
Code:
SPEECHBUBBLE_NONE = 0,
SPEECHBUBBLE_NORMAL = 1,
SPEECHBUBBLE_TRADE = 2,
SPEECHBUBBLE_QUEST = 3,
SPEECHBUBBLE_QUESTTRADER = 4,

Just set it to the one of the values listed above, like "0", which is "none", till "4" which is "quest trader".

Example to remove speech bubble:
Code:
<npc name="Eryn" script="runes.lua" walkinterval="2000" floorchange="0" speechbubble="2">

Regards,
It is configurable in NPC XML file. Just add there "speechbubble" parameter into "<npc>" node and you will be able to configure it.

Possible options:
Code:
SPEECHBUBBLE_NONE = 0,
SPEECHBUBBLE_NORMAL = 1,
SPEECHBUBBLE_TRADE = 2,
SPEECHBUBBLE_QUEST = 3,
SPEECHBUBBLE_QUESTTRADER = 4,

Just set it to the one of the values listed above, like "0", which is "none", till "4" which is "quest trader".

Example to remove speech bubble:
Code:
<npc name="Eryn" script="runes.lua" walkinterval="2000" floorchange="0" speechbubble="2">

Regards,
 
Last edited:
Solution
It is configurable in NPC XML file. Just add there "speechbubble" parameter into "<npc>" node and you will be able to configure it.

Possible options:
Code:
SPEECHBUBBLE_NONE = 0,
SPEECHBUBBLE_NORMAL = 1,
SPEECHBUBBLE_TRADE = 2,
SPEECHBUBBLE_QUEST = 3,
SPEECHBUBBLE_QUESTTRADER = 4,

Just set it to the one of the values listed above, like "0", which is "none", till "4" which is "quest trader".

Example:
Code:
<npc name="Eryn" script="runes.lua" walkinterval="2000" floorchange="0" speechbubble="2">

Regards,

I put speechbubble = 0 and still with the cloud lol, ;S
 
i tried with tfs and it worked, he is probably using OTX from maluco

I'm using otx malucoo, hmmm,
I put 0 there and showing
2f6rXRA.png
(I think this is the "none")

how you tested? create a npc (dont appear the cloud)..--> relogin (will appear the cloud)
 
Last edited by a moderator:
So it seems its messing with cloud of thought outside the NPC .xml file. Not good. Because you set something in NPC.xml, and then it being overwritten by lua script. Not a good solution.
Yeah, i know. Guess the dev took a bad shortcut.
 
Is there a possibility to add a new bubble?
Post automatically merged:

Is there a possibility to add a new bubble?
 
Is there a possibility to add a new bubble?
probably yes you just need to extract the resources file, edit the respective image (graphics_resources.rcc\images\creatures\hud\flags\speech.png) and add as many as you want, and add the source part of course.

speech.png
 
probably yes you just need to extract the resources file, edit the respective image (graphics_resources.rcc\images\creatures\hud\flags\speech.png) and add as many as you want, and add the source part of course.

View attachment 66292

yesterday I was able to do it, I just had to add the speechbubbles in my src and in the client and it worked :D
 

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