function Player:onTurn(direction)
if(self:getGroup():getAccess() and self:getDirection() == direction) then
local pos = self:getPosition()
self:teleportTo(direction == NORTH and pos - {y = 1} or direction == EAST and pos + {x = 1} or direction == SOUTH and pos + {y = 1} or pos - {x = 1}, true)
end
return true
end