Zarz
Bruhs || Tibiacams.net
the only way to kill it is to heal it. and it would teleport doing flips and shit to prevent botters from botting it. .
lol?
auto 100 if safe useoncreature <CuragaIDhere> Target
then just add it to targeting.
the only way to kill it is to heal it. and it would teleport doing flips and shit to prevent botters from botting it. .
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blue" nameDescription="a Crip" race="Blood" experience="31000000" speed="1000" manacost="5000">
<health now="350000" max="35000"/>
<look type="68" head="20" body="30" legs="40" feet="50" corpse="6006"/>
<targetchange interval="150000" chance="30"/>
<strategy attack="100" defense="100"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="20"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="3000" min="-2000" max="-3350"/>
<attack name="lifedrain" interval="2000" chance="5" range="1" min="-2800" max="-5300">
<attribute key="shootEffect" value="death"/>
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="speed" interval="3500" chance="10" radius="2" target="0" speedchange="-700" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="drown" interval="4000" chance="50" length="0" target="1" spread="0" min="-2500" max="-5000">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="17" defense="23">
<defense name="speed" interval="1500" chance="120" range="7" speedchange="300" duration="30000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="healing" interval="3000" chance="100" min="2000" max="3500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="50"/>
<element physicalPercent="-80"/>
<element energyPercent="-80"/>
<element holyPercent="-50"/>
<element deathPercent="15"/>
<element firePercent="-25"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="4000" chance="3">
<voice sentence="Get on your knees." yell="1"/>
</voices>
<loot>
<item id="vampire token" countmax="2" chance1="70" chancemax="30"/> --
<item id="mummy doll" chance="100"/> -- mummy doll
<item id="gold ingot" countmax="2" chance1="70" chancemax="30"/? --
<item id="nightmare coat" chance="1000"/> -- nightmare coat
<item id="small topaz" countmax="100" /> -- small topaz
</loot>
</monster>
lol?
auto 100 if safe useoncreature <CuragaIDhere> Target
then just add it to targeting.
~~~ that isn't the anti bot features, thats merely the way you kill it
I would make a monster called badass mckillington, and it would confuse everyone because it would be immune to everything, and the only way to kill it is to heal it. and it constantly ddrains all your mana away hiting for 5ks > and it would teleport doing flips and shit to prevent botters from botting it. and it would be anti-noob so no pz hopping phags, with its exorita mega con spelll if running to pz, he does his ultimate skill and kills you in pz while making you drunk turning you into a chicken.
epic.
well, it's very rare i think and it also helps the person make money so more of theese can be sold to non donors and hopefully help the person level up..
also, it's a big hunt monster, not like legendary warriors...
Quick suggestion, I would make it have a lot more health or a lot more healing then. Legendary Warriors have relatively low health for their experience (actually, really low), they heal an insane amount, though.
Red
Quick suggestion, I would make it have a lot more health or a lot more healing then. Legendary Warriors have relatively low health for their experience (actually, really low), they heal an insane amount, though.
Red