No i hear them, you are a deaf one here who can't remember any reason why I am not nerfing my tutorial. And it is tutorial, because it explain how to play and gives simple challenges to put it in practice.
If you teleported to vocation room after the "avoid monsters game" you were given introductions what to do next.
I spawned at the location pictured below. My first descion-making process was that of choosing my vocation:
19:39 Hunter first spell slows target. Statue outside of the wall.
19:39 Knight first spell reduces physical damage. TOP STATUE
19:39 Mage first spell deals energy damage front of you. MIDDLE STATUE
19:39 Druid first spell heals yourself. BOTTOM STATUE
Top sarcophagus is for druids. The point I'm making is why the hell would you have to 'search' for a sarcophagus, it's pointless and dumb. And when I said druid/sorc could share a chest is because they both receive a BLUE BAG, CRYSTAL WAND AND LEATHER ARMOR.
Or it might be that your account did not start the tutorial from the beginning. If its so, let me know so I can look into it. Tutorial starts with messages how to move and how to look/use items, etc.
NOPE Started on the tile in the first screenie. And the first thing players see is the "tutorial" and you're telling me you don't know where it starts? First impressions bro.
there is no "pally" statue because there is no hunter class in my game yet.
This needs no fixing.. this is suppose to be like that, they must put a little more effort into searching stuff.
There is a need. Just admit fault and fix bro. There's no way in here the other two allowed vocs are right next to theres yet druids are all the way up north.
Share sarcos? no need all vocations get different items.
If I would want it to make easy for players I could simply write a script with few minutes where 1 button click gives everything what your vocation needs, but I am not going easy on my players.
It used to be so that all fire fields were dangerous, now over half of them has stones under them.. The fact that you already hate fields is good sign. Teaches you to avoid them early on.
They damage you for 400HP per hit out of a 1000HP char with 0 regen.
If you learned anything from tutorial then it taught that if you left+click on a tile it will move there. The further away you plan your movement, the faster you get there.
I wanted to disable all kinds of negative penalties from diagonal movement, but this is client sided, so for now first diagonal movement on each move command will be slow. Rest of them have no penalties.
NO TUTORIAL BROHAM
I am not going to lower boss hp or attack nor give players more equipment. Right now I need good players who actually can test the game, you are no use for me if you can't progress in my game. It will save mine and your time if you can't handle a simple tutorial..
YOUR GAME IS NO USE TO US IF WE CAN'T TEST DUH.
Although next update the Dummy HP will be reduced every time you die, but get Dummy HP under 50%. So if you are persistent and eager to learn the game, fine I will let you try the server.
I'm pretty sure the
Were all eager to help, yet the
Is due to your inability to handle criticism.
I have tested the tutorial balance lot of times with all chars.
Played trough the new tutorial and
no new bugs found.
Even tested if there is 2 dummies, With Druid and mage its possible.. So I'm not sure where you going at.
I'm saying the only thing a knight does is attack close combat, so with a leather vest as protection and a weapon that has far less DPS than the skeleton, not to mention the whole 1000 HP vs Skeletorz 3k~? I'm no match. My spell to "armor up" lasts for 2 seconds roughly and has a cooldown of 12 seconds? Well if the math is correct, I'm dead before I can even use it again... I hope you understand what I'm saying cause I can't dumb it down any further.
Although I have realized that OTLand is not the place to find testers, because most of you have came from Tibia which is horribly easy game and if things get little more harder lot of you just give up.
Your game is based off a horribly easy game, and unless you rewrite everything, the mechanics WILL be the same.
Like I said to Codex I will say to you too.
You can check back to game around patch 0.2+
Then I will start working on Whi World Client and remove all the useless things and improve the overall character controlling systems.
Then this server will get times easier, because you no longer need 3 hands to play.
You're saying this for what? You're quite arrogant over your simple minded shit. Bruh if yo game took 3 hands your players online would remain at 0 and I can see that's your true goal. 'gg' as it so fluently says upon your death ingame.
As for now, I will be only bug fixing tutorial if any found, next huge improvement will come on patch 0.1.7 after hunter class (vocation) is released.