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Everyone who need help come here!

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Zerak456

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Hello all! who need help..

post what help u need and we will get it fixed ^^:D

so..
post ur bug(that u need help with) etc..


:p
 
;S srry but im using 0.2 ;( i dont got this guild war :(

i cant help with this sorry but u can wait maybe someone answer :D
 
i want to have ingame acc maker and account site at the same time but it wont let me.

when i install the website it makes me change the account manager cause it uses account 1 and makes me change password.
So then when i do it ruins in game account manager. if i put 2/2 people will just login to web and change the account managers password.

If theres a way to make 2/2 it uneditable on the website.
Or Make it so when u install website it uses account 2 not one. or w,e u want it to be.
 
i want to have ingame acc maker and account site at the same time but it wont let me.

when i install the website it makes me change the account manager cause it uses account 1 and makes me change password.
So then when i do it ruins in game account manager. if i put 2/2 people will just login to web and change the account managers password.

If theres a way to make 2/2 it uneditable on the website.
Or Make it so when u install website it uses account 2 not one. or w,e u want it to be.



set rook sample
paladin sample
sorcerer sample

etc..

in ur gm acc and try =)

and change acc managers pass to 1
 
If my character dies i cant logg in "wrong temple position" newplayertownid = 1 and acc manager is in thais and if i use /t command it says "rookguards temple position wrong" any idea?
 
ehmm .. post one bug at time -.-


I KNOW!!
u saved map and clickd {x]
then all towns removed :S
check self at towns..

rep? XD
 
Getting error:
[05/08/2009 12:15:41] > MySQL ERROR mysql_real_query: SELECT `ip`, `mask`, `time` FROM `bans` WHERE `type` = 1; Unknown column 'ip' in 'field list'

while trying to run the newest TFS (Mystic Spirit)
 
ples answer here my post ; Here

and i used to portforwarding i used all the forms but invain i have 3 com router ,,, pls help
 
is there any way to make an account un editable on acc website?

i want to have an ingame acc manager and an account website at the same time but the problem is that players can just go on the website and just change the acc managers password is their anyway to prevent this from happening or possibly make it so u cant log onto that account on the website?
 
is there any way to make an account un editable on acc website?

i want to have an ingame acc manager and an account website at the same time but the problem is that players can just go on the website and just change the acc managers password is their anyway to prevent this from happening or possibly make it so u cant log onto that account on the website?

yea.. log into rook sample (for they who start with none vocation..)
sorcerer sample (sorcerers)
paladin sample (paladin) etc..

if u give item to sorcerer then all sorcerers get the item(when they start to create a new char :D

rep?

I need help with How to get the forgotten sver when i download it it says can find I dont know can ya help me plz

download winzip XD:thumbup:

i had same problem
^^


//srry for double post (but i help 2 guys :blink:)

Getting error:


while trying to run the newest TFS (Mystic Spirit)


same here..

so why not use 0.2.4??

///srry for triple post but i help 3 guys XD:huh:
 
Last edited by a moderator:
yea.. log into rook sample (for they who start with none vocation..)
sorcerer sample (sorcerers)
paladin sample (paladin) etc..

if u give item to sorcerer then all sorcerers get the item(when they start to create a new char :D

rep?

Fail
i dont need starter items -.-
i need to make acc not editable or prevent people from logging into that account on the website....
 
Hi, i have error with me acc maker.(I'm using TFS 0.3.4 Pl 2)
When i click Submit in Create Characters, character not creating and i see error:

Code:
Fatal error: Uncaught exception 'E_OTS_NotLoaded' in C:\xampp\htdocs\pot\OTS_Player.php:1866 Stack trace: #0 C:\xampp\htdocs\accountmanagement.php(806): OTS_Player->getSkill(0) #1 C:\xampp\htdocs\index.php(178): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\pot\OTS_Player.php on line 1866


Can anyone fix my vials npc?It doesn't works.

Code:
local keywordHandler = KeywordHandler:new()   
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
function onThink() 						npcHandler:onThink() end
-- OTServ event handling functions end
function creatureSayCallback(cid, type, msg)
	-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
	if(npcHandler.focus ~= cid) then
		return false
	end
		player_gold = getPlayerItemCount(cid,2148)
		player_plat = getPlayerItemCount(cid,2152)*100
		player_crys = getPlayerItemCount(cid,2160)*10000
		player_money = player_gold + player_plat + player_crys
		if msgcontains(msg, 'job') or msgcontains(msg, 'help') then
			selfSay('I can give you a "lottery ticket" for empty vials.')
------------------------------------------------ addon ------------------------------------------------
		elseif msgcontains(msg, 'lottery ticket') then
			if isPremium(cid) then
			selfSay('Do you want to exchange great or divine empty potions?')
			talk_state = 1
				elseif msgcontains(msg, 'great') and talk_state == 1 then	
					if getPlayerItemCount(cid,7635) >= 50 then
						selfSay('Did you bring me 50 empty great potions for a lottery ticket?')
						talk_state = 2
					else
						selfSay('I need 50 empty great potions, to give you the lottery ticket. Come back when you have them.')
						talk_state = 0
					end
				elseif msgcontains(msg, 'divine') and talk_state == 1 then
					if getPlayerItemCount(cid, 7634) >= 200 then
						selfSay('Did you bring me 200 empty divine potions for a lottery ticket?')
						talk_state = 3
					else
						selfSay('I need 200 empty great potions, to give you the lottery ticket. Come back when you have them.')
						talk_state = 0
					end
				else 
					selfSay('Ok, then.')
					talk_state = 0
				end
			else
				selfSay('I will deal only with premium characters.')
				talk_state = 0
			end
------------------------------------------------ confirm yes ------------------------------------------------
		elseif msgcontains(msg, 'yes') and talk_state == 2 then
			talk_state = 0
			if getPlayerItemCount(cid,7635) >= 200 then
					if doPlayerRemoveItem(cid,2006,200) then
                    	doPlayerAddItem(cid,5957,1)
					end
			end
		elseif msgcontains(msg, 'yes') and talk_state == 3 then
			talk_state = 0
			if getPlayerItemCount(cid,7634) >= 200 then
					if doPlayerRemoveItem(cid,7634,200) then
                    	doPlayerAddItem(cid,5957,1)
					end
			end
------------------------------------------------ confirm no ------------------------------------------------
		elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 34) then
			selfSay('Ok than.')
			talk_state = 0
		end
	-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
	return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
 
how do you make it so when server crash's it doesnt bring up ok button to shutdown cause i have auto restarter but its kinda pointless if when server crash's itjust has pop up saying press ok then it restarts:p
 
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