Hi,
What's ForgottenMapEditor (or simply FME)?
ForgottenMapEditor is another Open Tibia map editor written using OtClient's framework with modifications in the source code to provide XML/OT binary files reading/writing.
Well, long time since I released a version, so here's a beta release for OtLand mappers to test out and report out bugs and issues. And possibly feature-requests.
Development (Lua): https://github.com/decltype/forgottenmapeditor
Development (Core [C++]): https://github.com/edubart/otclient
Report bugs/issues to: https://github.com/decltype/forgottenmapeditor/issues
Demand a new feature: Mark it as enhancement
How to:
For a first run, simply place your Tibia files (Tibia.dat, Tibia.spr, etc.) into data/materials/<VERSION>/
e.g., if you were to load 8.7 it would be
data/materials/870/
data/materials/870/Tibia.dat
etc.
In order to load a map, you have to place it in /data/materials and double click it on the file browser once it recognizes it.
Windows users:
Download: https://github.com/decltype/forgottenmapeditor/releases/tag/0.1-beta (The binary for 32-bit windows is attached there)
Sorry, there's no 64-bit version currently, but I may release one soon or in next version.
Linux users:
You can checkout the OtClient compilation guide described here, after you're done, clone the mapeditor and place the OtClient executable on top of the mapeditor and you're good to go.
Mac OS X Users:
You can follow the OtClient compilation guide described here and checkout forgottenmapeditor and then place the executable on top of it.
Missing features
- Configurable Map Size
- Undo and Redo
Both are implemented in the development repository.
Donations
If you want to support us, feel free to send any amount of cash here (you specify the amount you want), your donation is highly appreciated and will be spread among developers who've helped build this mapeditor up.
Have fun!
What's ForgottenMapEditor (or simply FME)?
ForgottenMapEditor is another Open Tibia map editor written using OtClient's framework with modifications in the source code to provide XML/OT binary files reading/writing.
Well, long time since I released a version, so here's a beta release for OtLand mappers to test out and report out bugs and issues. And possibly feature-requests.
Development (Lua): https://github.com/decltype/forgottenmapeditor
Development (Core [C++]): https://github.com/edubart/otclient
Report bugs/issues to: https://github.com/decltype/forgottenmapeditor/issues
Demand a new feature: Mark it as enhancement
How to:
For a first run, simply place your Tibia files (Tibia.dat, Tibia.spr, etc.) into data/materials/<VERSION>/
e.g., if you were to load 8.7 it would be
data/materials/870/
data/materials/870/Tibia.dat
etc.
In order to load a map, you have to place it in /data/materials and double click it on the file browser once it recognizes it.
Windows users:
Download: https://github.com/decltype/forgottenmapeditor/releases/tag/0.1-beta (The binary for 32-bit windows is attached there)
Sorry, there's no 64-bit version currently, but I may release one soon or in next version.
Linux users:
You can checkout the OtClient compilation guide described here, after you're done, clone the mapeditor and place the OtClient executable on top of the mapeditor and you're good to go.
Mac OS X Users:
You can follow the OtClient compilation guide described here and checkout forgottenmapeditor and then place the executable on top of it.
Missing features
- Configurable Map Size
- Undo and Redo
Both are implemented in the development repository.
Donations
If you want to support us, feel free to send any amount of cash here (you specify the amount you want), your donation is highly appreciated and will be spread among developers who've helped build this mapeditor up.
Have fun!
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