Listen people play on high rate server for nice wars , aspect rpg is a secondary thing on high exp rate server , more people join here to make nice wars.
I know you make good quests like a spike sword for rookslayers , but more people want faster out to mainland.
Gm maybe you can add pvp enforced 2 or x 1?
This it's good option , listen me people very like system pvp enforced.
Rpg players cry when people kill they and then say: i no liked pvp enforced , but they rpg noobs no understand why people kill they.
If player have better lvl than other people then agressive players kill they independent of whether the system has pvp enforced or not and will be killed anyway.
System pvp enforced give only bonus exp , on servers with skulls people no lvling only on players , becasue can't.
Pvp enforced with skull system it's the same style to server with normal pvp this only pvp enforced give bonus exp when killing players.