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[France] Rookville [10.77] - OFFLINE!

Eldin

Eldin Projects
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logo_zpse7ea2df8.png

Rookville is a RookWar type of a Server, one in the Series of Eldin Projects.
The Server is: ONLINE (Started Saturday 12/3)

Website:
http://rookville.servegame.com/

Client 10.77 will be available at the Website for download.

IP:
rookville.servegame.com

Exp: Stages
Skill: 10x
Magic: 2x
Loot: 2x
Type: PvP

Let a New Adventure Begin!


The time has come for a THIRD round, are you ready?
First Round: https://otland.net/threads/france-rookville-10-35-currently-offline.212612/
Second Round: https://otland.net/threads/france-rookville-10-41-offline.230003/
Updates and News: Will be seen in my posts and until the launch.



Updated Real Rookgaard MAP:
RookvilleMap_zpsd96b3cb2.jpg


The Map has been based from the real Rookgaard map. Every hunting area has been modified with "main" creatures of different kinds and partly re-mapped by @knatte1

All the monsters and Quests in Rookgaard has been changed to main ones.
RotwormCave_zpsmwxatrww.png
GiantSpider_zpsiakvfpgf.png


The challange will be to defeat the monsters at a level between 30-50 instead of the usual high level.
Be carefull!

Every Quest in Rook has been re-made and will be shown at first login in Questlog:
(Others have also been added, 51 Quests in Total)

Questlog_zps959973ba.jpg


Most Quests in Rook maintain at their position but has been changed to new items. Some will also be giving you abit more to think of then clicking a chest. The Questlog is set from start so you know what quests to expect and to fullfill it and complete em all!

The Legendary Spike-Sword Quest has been switched to SoftBoots, only a MasterMind will solve this! Are you the one? (A few made it last time)
Softboots_zpsx8cz7fbb.png


This Quest (Spike-Sword) is one of the most Legendary Quests in the World of Tibia. The Spike Sword wouldn't do much at this server but SoftBoots will. Beating a few monsters wont be enough to reach that Island!
(Please note that the Softboots are a MapSpawn and will be spawned upon server Start, also note that you can't refill them so use them wisely!)

Re-Made loads of spells as a part of my new systems, that is a single 1x HMM! (The HMM shoots a series of 5 Shots!)
Here is Another example, the normal firewave now leaves fire beneath it!

HeavyMagicMissile_zpsx7coicql.png
FireWave_zpspglz0u3u.png


The Goal is to bring a new and fun experience to the table, its not only important to create new things but also work with the things we have.

The Equipment System will let you upgrade equipment and put sockets for a bonus.

ItemUpgrade_zpsyagvcpfd.png
ItemUpgraded_zpsjqi0bwho.png

Socket_zpsctw2xhi1.png


The Holy Soil can be bought from Brad the Blacksmith for 1000gp and may upgrade your equipment for 1+ in stats. The Socket Crystal will can gained in different ways but will mostly be bought from a secret NPC, the price will be around 5000gp and you might have to try several times to get your results. You can use the socket item on your Helmet , Armor, Legs, Shield and Weapon. The Socket will randomly set a bonus to Max Hp, Max Mana, Melee Skills, Distance, Shielding, Magic LvL, Life Steal, Elements etc. If you try hard enough, you may get the maximum of game-changing bonus to the wanted attribute. What will you go for?

48 Houses and 3 Guild Halls are put around the map to be exact. They will have a Weekly fee of the house price, 100gp per SQM to make sure active players get them. (28 in the Free Area and 9 in Premium Area)
Houses_zpscjlduguu.png


All the houses and Guild Halls has been set out along the actual map, a new area with houses has not been made seperatly.

MagicWallEffect_zps1tbveopd.png
LvLLimit_zpsuak8aonb.png

The server does ofcourse have everything from Addons and Mounts as well as cool features like Timer on Magic Walls.
All items may be worn from your starting lvl 8 and all spells has been adjusted to fit lvl 8-50+.​

Team & Special Thanks: (Also Staff and GMs)
@Eldin - :eek:
@knatte1 - Mapper
@HalfAway - Can't thank you enough
@Ninja - Can't thank you enough either
@forgee - Sneaking in the shadows, Always there when needed
@Printer - Thank You for all the nice releases
@Codex NG - Fixed Script Requests
@zbizu - Creator of amazing systems that we use
GM Orion - Supporter
And everyone else who released something usefull, played the server, gave feeback or helped me in any way, all of you know who you are. :)

A Picture of Knatte's re-mapped Rook Temple: (+ Talking Signs and Welcoming Eldin)
Temple_zpsirq3al0p.png

YOU will be a big part to form perfect systems for a new fun gaming experience and we want to hear EVERYTHING and ANYTHING you have in mind.

ALOT of new Updates have been made that will be posted everyday until it's time to launch the server. I have listened to all of your requests and sat down to think of the server concept and push it towards that.

KindregardsEldinlogo_zps9c8d3e30.png
 
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Lets get into a few updates and more screenshots:


Online Trainers:
The cost is Soul Points, therefor you have to combine it with hunting and hanging around.


OnlineTrainers_zpseqkgrrmu.png


Weather System:
Better stay inside while it rains... thunder may strike...


Weather_zpsq5nr2hdd.png



Advanced Fishing:
Be carefull, from lvl 10 you may encounter Monsters...
...or will you find an item?


MonsterFishing_zpsgskrygo0.png


Simple Pet System!
Call your very own Pet once you reached lvl 25!

Pet_zpsdgxnzeqr.png



Monster Task System!

MonsterTasks_zpsiyclxztd.png


Gamblers!

Gambler_zpsldaka21h.png


New Content!

Snowballs_zpszn7ojyks.png


The Demon is a true challange again!

Demon_zpst6grdvkm.png




 
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Special systems has been created that will be seen on most Eldin Projects.
Please bring any thoughts and feedback as its important for me to make it as perfect as possible.

latest
Tibiora's Box & LvL Up Gifts

LvL Up Gifts will be given between lvl 9 - 20. (You start at lvl 8)
The LvL Up Gifts will be helping Tools like Gold, Potions, Runes, Items and Premium Tokens.

Tibiora's Box will be given Each Fifth LvL with start at lvl 25.
By using the Box, you will get a Single Random Item. It can be a Common, UnCommon or Special.
Will you Use it or Sell it?



latest
Eldins Premium System (Part of Donations)

latest
- Minor Premium Token - 1 Day - Can be found as loot in Monsters and Tibiora's Box

Major_Crystalline_Token.gif
- Major Premium Token - 7 Days - Buy from Website and Tibiora's Box

latest
- Premium Scroll - 30 Days - Buy from Website

*3 Days of Free Premium Account will be set upon NEW Account Creation.
*A New Achievement System will be giving you some Premium Account Days.

(Some minor Starting Packs might be available from Donations as well)

Im slowly converting the GamePlay of my servers to:
"Level is not Everything, Gaming Skills and Character Skills should be giving the Best Outcome".

Please keep in mind that all these systems will be hardly tested while the server is online and might be modified heavily in any direction. I hope that you will be a part of this and help me with anything at all to improve it.

Kind Regards,
Eldin.
 
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Special systems has been created that will be seen on most Eldin Projects.

Please bring any thoughts and feedback as its important for me to make it as perfect as possible.

Deathloss & Blessings:
The Deathloss is -7% from start.
You will have free blessings up to level 40, that means -2% during Death.
After lvl 40 you have to buy the blessings in order to have -2% instead of -7%.
This combined with the systems below should give every player a fair chance is most situations.

latest
Eldins DeathLoss System

Death, a frustration part in Tibia but yet very important.
What if you are hunting peacefully and run in to a bunch player killers, should that have a huge negative effect on you?
Did you do anything wrong? No, so what has been done?

A Player WITHOUT a Skull will not loose ANYTHING except a -% Experience and Skill Loss during Death. Amulet of Loss is not needed and other Amulets can for once be usefull again.

latest
- A Player with a White Skull will have a 5% chance of loosing a random item instead of the Backpack Plus Items. (1 Frag are needed to get the White Skull for 15 Minutes)

latest
- A Player with a Red Skull will have a 10% chance of loosing a random item Plus the BackPack instead of Everything. (5 Frags are needed to get the Red Skull)

Black_Skull.gif
- A Player with a Black Skull will lose Everything & players will take 100% damage on attacks.
(10 Frags are needed to get the Black Skull)

*1 Unjustified Kill Decays in 6 Hours. Means you can basicly kill 4 people each 24 hours without getting any "punishment" by Skulls. (Im not sure if the time here should be lowered consider to the server type, its very server invidual)
*Also note that you Always will loose x% experience and skills -Blessings no matter what skull.
*Blessings will be available in the Temple from Eldin.
*Amulet of Loss wont be needed any longer so all Amulets will actually have a purpose again!


Annihilation.gif
Eldins PvP System

PvP is important and damn fun in Tibia, however, its never fun when its unfair.
I will do several things to improve the entire PvP feelings and bring back some gaming skills to it.
LvL is not Everything even if it should mean More Max HP, Mana, Cap and Speed. What if we could make the PvP abit more fair? What if we could make players Think Before the attack Another player?

latest
- A Player with a White Skull will have a -10% Skill Debuff.

latest
- A Player with a Red Skull will have a -20% Skill Debuff.

latest
- A Player with a Black Skull will have a -30% Skill Debuff.

latest
- An Orange Skull "Revenge Skull" will be seen for 1 week on a Player who killed YOU. If YOU attack this person during that week, you will get a +25% to all Skills to help you Revenge!

*A -/+ 10% in Skills will also be set if it differs 20 lvls or more between people that fights.
(You get a PLUS +10% if the person you are attacking are atleast 20 lvls HIGHER then you,
you do however get a MINUS -10% to all Skills if he person you are attacking is 20 lvls LOWER then you)

*Experience will be gained only if you manage to kill a player that is HIGHER then you.

These systems will combine depending on lvls and skull type.
Example: Lets say a person that is 20 lvls or more higher then you attacks you first, that would give him a -10% for attacking a lower lvl and you a +10% if you attacking back. You would also get a +10% for attacking a White Skull that he gained from attacking you first. It will differ
+30% for you in total then it used to.

Recovery.gif
Eldins Healing System

Healing in Tibia is the matter of HitPoints Healed by spamming the same Hotkey, not Gaming Skills combined with the Hotkey(S). How can we achieve a Combined Healing System?

latest
- Food, your "Normal" Regeneration will be your basic Regeneration. This will be abit faster then usual, make sure to have Food ready at all time. Some Rare Food will provide even Faster Regeneration.

Strong_Health_Potion.gif
- Health Potions will be your basic and mainly Healing Type. They have a 4 Second Exhaust time and will be Healing you 4 Times over 4 Seconds, 1 time a Second. The Health Gained will be set between a random amount. This means you can't spam the hotkey, heal sooner rather then later. (Potions do not Count Towards other Exhaust Times, it has its own)

latest
- Healing Runes will be the second Option to Stack your Healing. They have a 2 Second Exhaust time and will be Healing you 2 Times over 2 Seconds, 1 time a Second. The Health Gained will be counted abit from your LeveL and Magic LeveL.

latest
- Spells will be the third Option to Stack your Healings. Spells will still be the best Healings.

latest
- Mana Potions does also have the 4 Second Exhaust Times as Mages will be the best DPS Vocations without the Option to use Mana Shield and spam the Mana Potion Hotkey for simple GamePlay.

latest
- Soulpoints, an entirely new use for it! It will be regained as usual: Time, Hunt and Sleep. Knights and Paladins can use it to restore HP, Sorcerers and Druids can use it to restore Mana. X HP/Mana will be gained each Second for 1 Soul Point until you are out. This should be used as an Extra Stacking when its really needed.

*Rings are also Another last way to maximise your Regenerations!
latest

*Promotion will ofcourse be even faster Regeneration.

Example to Stack a High Heal:
*Fast Basic Regeneration (+Promotion)
*Health Potion Each 4 Sec
*Healing Rune Each 2 Sec
*Spells as a backup when really needed.
*SoulPoint use when really needed.
*Rings to give an even Faster Regeneration
*Friends Using Heal Friend and/or Healing Runes on you

That can give a high set of Healing. ;)

Im slowly converting the GamePlay of my servers to:
"Level is not Everything, Gaming Skills and Character Skills should be giving the Best Outcome".

Please keep in mind that all these systems will be hardly tested while the server is online and might be modified heavily in any direction. I hope that you will be a part of this and help me with anything at all to improve it.

Kind Regards,
Eldin.
 
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What's New since last time?
(Pictures and explanations will be posted in the thread until launch)

Code:
New Progress for Rookville 10.41:
--
-Every Single Knight Spell checked online with Knight Players, should now be BALANCED.
-Skill Point issue with AddNewMaxMana fixed.
-Improved Random Loot Drop System LOADS. (Eldin's Next Generation Systems)
-Updated the Distance Shop for Paladins.
-Refixed all Ammunition LvL Limits for Paladins.
-Balanced Paladins abit more overall.
-Skull Changes - 1 Kill for White, 5 Kills for Red and 10 Kills for Black.
-Skull Changes - 1 frag now decay after 6 hours = 4 unjustified kills each day without a penalty.
-Ingame-Trainers added instead of Offline, Online should be equal to progress.
-You may now AFK up to 3 hours before being auto kicked.
-Big Re-Balance - Every Knight Spell have been tested and checked with purpose, lvl, mana cost and PvP damage.
-Big Re-Balance - Every Paladin Spell have been tested and checked with purpose, lvl, mana cost and PvP damage.
-Big Re-Balance - Every Druid Spell have been tested and checked with purpose, lvl, mana cost and PvP damage.
-Big Re-Balance - Every Sorcerer Spell have been tested and checked with purpose, lvl, mana cost and PvP damage.
-EventArea entrance has been re-fixed due to earlier confusion.
-Football function added, play and enjoy! !football shot/powershot
-Gamblers can now be found below the Depot.
-Added a few "Talking Sign Positions".
-MapMarkings Updated with new Quests and need to know spots.
-New Content added, Ice Islands! Folda, Vega & Senja!
-Ferry NPCs (Ice Islands)
-13 New Houses (Ice Islands)
-1 New Guild House (Ice Islands)
-New Quests, Hidden Quests and Key Quests Added to the Ice Islands.
-Santa Claus can now be found on the Ice Islands.
-Loads of New Monsters and Spawns Added. (Ice Islands + Basic Island)
-Loads of New Quests Added. (Ice Islands + Basic Island)
-Real Tibia Annihilator Quest Added.
-Real Tibia Demon Helmet Quest Added.
-Real Tibia Behemoth Quest Added.
-Real Tibia Black Knight Quest Added.
-Real Tibia Orc Fortress Quest Added.
-Real Tibia Griffin Shield Quest Added.
-Real Tibia Fire Axe Quest Added.
-Real Tibia Circle Room Quest Added.
-Real Tibia Crusader Helmet Quest Added.
-Real Tibia Medusa Shield Quest Added.
-Real Tibia Vampire Shield Quest Added.
-New Levers, Pickholes and other stuff added.
-Changed and Updated some Old Quests to fit with with a new and better balance.
-New Quest with a Key added by the Orc Place.
-Updated Questlog in General for better discriptions.
-Updated Questlog with all the New Quests.
-New Quest Might Ring at Ice Island Castle.
-2 New Secret Quests Added to the Ice Islands.
-2 New Quests Added to the Ice Islands.
-Updated Local Chat Login Information with New Commands.
-All Raid times has been re-fixed to avoid Raid-Spams and create better balance.
-City Rat and Wildlife Raids now happen less often, Point = Event inside the City.
-Pirate Raid Bosses Max Life has been increased, Point = Addon Items.
-Elf Raid now has a Boss, Dharalion, Point = Rare Bow + Decorations.
-Minotair Raid Boss the Horned Fox HP Increased, Point = Addon Item.
-Orc Raid now has a Boss, Warlord Ruzad, Point = Rare Items.
-Dragon Raid Boss Demodras Max Life has been increased, Point = Addon.
-Mage Raid with Mad Mage and Raging Mage Updated.
-Potion gain amounts have been updated to work more smoothly and rightfully.
-Potion prices has been changed to balance the new gain amount.
-All LvLs on Runes have been removed, only magic level requirements for use now.
-No Soul Cost to create Runes.
-All Rune Magic LvLs, Create Cost & Create LvLhave been fixed.
-All Rune damages have been fixed.
-Massive Updates on the Item Stat Loot System.
-Disabled Second Chance after Death.
-Zombie Event added!
-Monster Arena added!
-Critical Hit System added.
-Snake Added
-Added a save command.
-Fixed alot of bugs, erros, mapbugs and balance problems.
-Upgraded all NPCs by looks, names, conversation and purpose for a more serious expression.
-Guard NPCs added inside the city against monster and playerkillers.
-Bank NPC added to work and integrate with the Market system.
-Updated all the Chat Channels.
-Raised Deathloss to 10 again and added 5 Blessings, 1 Blessing lowers the Deathloss by 1%.
-Updated Potions as they could cause a crash.
-The Top lvl will now have a constant showoff effect.
-DailyQuest in Event Area added.
-A Home Stone now exists to teleport you to your hometown.
-Monster Task NPC added.
-Monster Item Task NPC added.
-New Deathloss = 7% (Eldin's Fair PvP System)
-Auto Blessing to lvl 40 (Eldin's Fair PvP System)
-Lottery System added.
-Highest lvl player Statue added.
-Auto-Open ChatChannels OnLogin added.
-Removed Jacket when creating a new character.
-Updated Tibioras box with alot more items.
-Updated Extra Loot with more loot and more monsters.
-Removed Beds in houses due to Offline Training.
-Updated First onLogin Text.
--
SERVER UPDATED TO CLIENT 10.77 AND NEW TFS 1.2!
--
New Progress for Rookville 10.77:
--
-Updated the Map to 10.77
-Fixed alot of Errors and Bugs due to Upgrade.
-Added Simple Arrow to the Game, new Start Ammo, also Added to Store and New Store Prices.
-Added Glooth Spear to the Game, also Added to Store and New Store Prices.
-New Spells from new Client added to the Game and Re-Balanced a Few Others due to this.
-Added an entire new Monster Pack!
-Updated Login Text for better text understanding.
-New Player Records will give players Rewards.
-You can now Create Snowballs from a Snow Heap.
COMPLETE
---
(Alot more has been done, forgot to write some and left out some like items.xml Updates)
END



Rookville's To Do List (TDL):
Code:
-Nothing right now, it's Complete

The Focus from start will be:
1. Bugs
2. PvP
3. Spawns (Making them good and balanced for hunting)
4. New Complementing Ideas

This will be updated upon requests and needs.

Kind Regards,
Eldin.
 
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During the last run I got alot of feedback and the server was a succes itself, the amount of balancing questions and general bugs left me with less time to improve for new content and new stuff to do.
The most players quickly reached the "General Top LvL 50" and saw no point of lvling further when the RPG aspect funny enough took over the PvP.
I have had some serious thoughts and calculations to put Rookville towards a great complete adventure. The requests you had, the earlier issues and my new ideas have all been taken care of for the third run, stay updated as I will explain them all under a week.

First of all, you wanted new content didn't you?


NEW CONTENT - ICE ISLANDS!
Folda, Vega & Senja!

IceIslands.jpg


Captain Eyeball will take anyone to the Ice Islands from Rookville with a Premium Account, LvL +20 and 20 Gold.

Ferry_zpszvydnycq.png


A small Village is located on Senja with 13 New Houses and 1 New Guild Hall!
Will you move there or just visit to make some Snowballs?

Snowballs_zps0mn4eozo.png
IceIslandGuildHall_zpslzptp8vz.png


Along with the Islands, new creatures awaits!
(Basicly every Ice themed Creature can be found here)

FrostTrolls_zpsu3bpwcem.png
Chakoya_zps44zzbbui.png

CrystalSpider_zpsqrfyjgob.png
FrostDragon_zpsesj58pn9.png


New Quests & Secrets are waiting to be found and solved, will you be the one?
A total of 5 new Quests on the Ice Islands with Keys, Levers and more to solve them!
One is the Legendary Secret in the Senja Castle.

IceIslandTower1_zpsztpux4bi.png


IceIslandTower2_zpsqzrao3np.png


SecretsIce_zpsashevwlf.png


And last but not least, Santa Claus!
Have you been naughty or nice this year? You might get a present!

SantaClaus_zpswgkljrhl.png


This New Content is huge underground and will give you big new hunting grounds!

Are you ready for a complete new adventure?

KindregardsEldinlogo_zps4aaa3715.png
 
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The posts above have been updated with more accurate information and everything you need to know about the new content, ICE ISLANDS!

IceIslands.jpg


(Scroll up for more information about the Ice Islands)

More things that has been done:
Code:
-Found one thing that crashed the server from time to time and fixed it.
-Remade a few prices from selling and buying items for the better.
-Set house prices as a weekly rent with the buy price as rent to make it easy.
-Removed Offline Training.
-Added Online Trainers.
-Every NPC has been upgraded.
-Changed Potions and Healing Rune amount.

NPCs:
The NPCs was made in a rush and now got a remake to fit rookville by the look, behaviour and name.
They will also speak automaticly while you are around.

BankTalk_zpsnz382wde.png


New ways to Train:
Offline Trainers have been removed and beds in houses with that as they are connected, you have to be online to progress.
The cost to train will now be 1 Soul Point every minute, you may AFK train as the system will correct you by time.
The Online Trainers can be found North of the depot (same floor) or by a teleport above the temple.
(The new Auto Kick time is 3 hours so you can leave the game for example your dinner without having to logout in your house if you want)

OnlineTrainers_zpseqkgrrmu.png



Potions & Healing Runes:
My custom system with runes and potions healing over time will now step into phase 2.
The system went through alot of hate and love so I sat down and gave the system a huge thought as I really believe in it, I decided to make it easier.
Every potion will now almost heal as real tibia, like you are used to, with this comes a gp cost and lvl limit above the first base potions.

Example:
Drinking 1 Life Fluid will give you a 4 second exhaust time on drinking potions. (Not exhausting casting spells and runes)
The Potion will heal once every second with the real tibia amount for 4 seconds.
This means a potion is 4x stronger then a real tibia potion.

Why is this good?
This will give you a time of 4 seconds to use runes and spells while you get the same amount of heal or mana that you would by spamming 4 potions and not being able to do or focus on anything else. Now combine this with using healing runes and spells while you are automaticly getting healed from the potions, the possibilites just expanded and put a gaming skill into the game once again.

latest
Intense Healing Rune
Mag 1 to Use (Early Stack with Health Potion)
2 Seconds Exhaust Time
25 GP - 2 x Heal (At 0.1 Sec & at 1 Sec)

latest
Ultimate Healing Rune
Mag 3 to Use (Mag 3 so Knight's can stack faster)
2 Seconds Exhaust Time
75 GP - 2 x Heal (At 0.1 Sec & at 1 Sec)

latest
Health Potion
Can be used on any lvl - Basic Potion
Heal For: 100-150 per sec
4 Seconds Exhaust Time
30 GP - 4 x Heal (1 Per Sec)

latest
Strong Health Potion
Can be used from lvl 50
Heal For: 225-325 per sec
4 Seconds Exhaust Time
200 GP - 4 x Heal (1 Per Sec)


latest
Great Health Potion
Can be used from lvl 80
Heal For: 400-550 per sec
4 Seconds Exhaust Time
380 GP - 4 x Heal (1 Per Sec)


latest
Mana Potion
Can be used on any lvl - Basic Potion
Heal For: 50-100 per sec
4 Seconds Exhaust Time
60 GP - 4 x Heal (1 Per Sec)


latest
Strong Mana Potion
Can be used from lvl 50
Heal For: 90-160 per sec
4 Seconds Exhaust Time
160 GP - 4 x Heal (1 Per Sec)


latest
Great Health Potion
Can be used from lvl 80
Heal For: 125-225 per sec
4 Seconds Exhaust Time
240 GP - 4 x Heal (1 Per Sec)


latest
Great Spirit Potion
Can be used from lvl 80
HP 250-320 per sec, Mana 100-170 Per Sec
4 Seconds Exhaust Time
380 GP - 4 x Heal (1 Per Sec)

A few updates will be shown every day until the launch, keep updated and tell me what you Think!​

KindregardsEldinlogo_zps9c8d3e30.png


Tagging some players who played previous version:
@Shade ~ ,@man boob ,@zbizu ,@Damon ,@Peroxide ,@Blinkz ,@Zasranets ,@mich3208 ,@Genway ,@Spitzy ,@hehemidu ,@Anyjia ,@Destruckto ,@dlaw14 ,@poopsiedoodle ,@Shockie ,@Amusement ,@Noheal ,@Snizzle Snap ,@dicemangs ,@Joshuadaman ,@Sanraiz ,@madness1999 ,@TibianJoe ,@Marlon Fear ,@PEMUS ,@Malveko ,@kavuxus ,@MysteriousDot ,@RosOT ,@gunky910 ,@vTune ,@mister smitherz ,@Eliazz , @exiT, @Wirless , @StreamSide ,@2stuffmaker ,@This Is War, @xx Kami xx, @kamilcioo ,@God Mythera ,@Mauvm ,@Shirotriplex ,@Deepling ,@LegerianOT, @Svartakrigarn, @Oldschooler ,@Fred Beron ,@SpookieGamer , @nazi13 , @Nikodada ,@Eternal ,@logaritmic, @Sofuz, @Matti96, @Mestor , @Deadbringer , @Nep12, @Soownd , @Azur Mayne , @Synthetic_ , @Lagmacun , @stollar , @CokeRulez, @mich3208 , @Teesta ,@Geralt, @DestinationSer , @captainJoe, @Evil Puncker ,@nikolai ,@trustjah, @Sakion , @Wason ,@tolwin, @chrillefock , @winzer , @Drow Arrow, @tarantonio ,@EvilSkillz , @Clay the Hippy , @Three Magic , @HeartlessX , @Rolex, @Testerus , @Maltexor, @kabomyao, @Tipic
 
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I love you Eldin but i just hope soon you will upgrade to atleast 10.82 :p 10.77 is just boring and a bit outdated, need some new mounts & new items! Btw i will be there and i will ty to help as much as i can ^^ if you are also looking for tutors i can apply if you want.


Simple Pet System!
Call your very own Pet once you reached lvl 25!

Pet_zpsdgxnzeqr.png




Will definitely be trying this out ;)
 
I'll definitely be there, I've been there since season 1, I'll be there now.
 
@Codex NG - Your post came quicker than a cheesy poof dissapears in the hands of Cartman.

@Deepling - Thank You, Im glad you like my potion solution and I hope to see you there this time as well, anything else you'd like to see this time?

@Damon - Hahah it took me some time ^^ I guess they'll just be happy if they are interested in playing. :)

@PEMUS - Thank you, so you'll be there this time to try the new features? :)

@God Mythera - Im glad you'll be there, I might need Tutors and you know Rook for sure.
I hope people will accept 10.77 this time, I simply went for the newest stable official TFS 1.2 and I will stick with that to make the upgrade phase as smooth as possible every time. :)

@Shade ~ - A veteran is a must! Please write if you have any feedback since the last times or my updates. :)

@kostas136 - Thank you, I hope to see you online!


ROOKVILLE - NEW VOCATION BALANCING
Please have a look at your wanted vocation and tell me what you think.


Balancing Vocations is one of the most important and one of the hardest things to accomplish. It is probably "impossible" to make everyone happy even if I really don't like that word, I don't live by impossible. This will be the modern Rookville's third time and it is also the version I put the most time into balancing the vocations.
Due to low time I often push my servers out a bit faster then I should, but I rather let you play then show things and talk about my OT like alot of Projects that never get started.

When I decided to upgrade Rookville I sat down with a piece of paper and thought about the vocations, the purpose, how people want to play, when you should get spells and general damage output. The conclusion was to reset every spell and start from the beginning, one at a time. I will explain everything per vocation, the general tests has been made in PvP from every vocation at lvl 50 with the skills and equipment they'll have for sure by that time to have a minimum/general damage output.

*The information below will be the vocation, the spell lvl, mana cost, cooldown and damage in PvP at lvl 50 with the skills and equipment you will have for sure. (This means the damage towards monsters will be the double of what you see)
The exhaust time below is for that spell, the cooldown to cast Another (any) spell is 1-2 seconds.
When you are looking at the healing spells, imagine the different healings and damage you can stack.
blackknight.gif
Knight

This will make a Knight strategic and dangerous if played right.

latest


Spells for Level 8
utevo lux - Light : 10 - CD 1 Sec
exevo pan - Food : 10 - CD 2 Sec
exiva - Find Person : 20 - CD 30 Sec (High CD so people have a small chance to escape)

Spells for Level 9
exani tera - Magic Rope : 20 - CD 3 Sec (This will give rope a small purpose again)
exura ico - Wound Cleansing : 40 - CD 5 Sec (Heal at 0.1 Sec & 10 Sec, 60-90hp 2x)

Spells for Level 10
exana pox - Cure Poison : 30 - CD 1 Sec
hp focus - HP Focus : 0 (20hp every Sec, 1 Soul every Sec)

Spells for Level 11
exori ico - Brutal Strike : 30 - CD 3 Sec (Dmg 50-110)

Spells for Level 12
exani hur - Levitate : 50 - CD 3 Sec (3 Sec to avoid up and down to quickly)

Spells for Level 13
utevo gran lux - Great Light : 25 - CD 1 Sec

Spells for Level 14
utani hur - Haste : 60 - CD 35 Sec (Active 33 Sec, made for strategy)

Spells for Level 15
exeta res - Challenge : 15 - CD 3 Sec (To give more importance of targeting)

Spells for Level 18
utani tempo hur - Charge : 75 - CD 10 Sec (Active for 5 Sec)

Spells for Level 20
exori hur - Whirlwind Throw : 50 - CD 5 Sec (Dmg 30-60 x2 = 60-120) (You throw your weapon so the cooldown is long but you hit twice at it works like a boomerang and come's back)

Spells for Level 22
utito mas sio - Train Party : 50 - CD 120 Sec (Melee & Dist +3)

Spells for Level 25
exori mas - Groundshaker : 110 - CD 4 Sec (Dmg 10-30 x3 = 30-90) (Purpose is to get rid of small stuff)

Spells for Level 28
exori - Berserk : 100 - CD 5 Sec (Dmg 30-65 x2 = 60-130)

Spells for Level 30
utori kor - Inflict Wound : 30 - CD 20 Sec (Dmg 25 every 2 Sec x15 = 375)

Spells for Level 35
utura - Recovery : 60 - CD 30 Sec (Heal every 1 Sec for 60 Sec, 20hp x 60 = 1200hp)

Spells for Level 36
utamo tempo - Protector : 120 - CD 30 Sec (Active 10 Sec - Increase Shielding by 220%)

Spells for Level 37
utito tempo - Blood Rage : 140 - CD 30 Sec (Active 10 Sec - Increase Melee by 135%)

Spells for Level 40
exori min - Front Sweep : 140 - CD 4 Sec (Dmg 95-140 x1)

Spells for Level 42
exana kor - Cure Bleeding : 30 - CD 1 Sec
exura gran ico - Intense Wound Cleansing : 100 - CD 5 Sec (Heal at 0.1 Sec & 10 Sec, 260-290hp 2x)

Spells for Level 45
exori gran - Fierce Berserk : 180 - CD 5 Sec (Dmg 65-105 x2 = 130-210)

Spells for Level 48
utura gran - Intense Recovery : 120 - CD 30 Sec (Heal every 1 Sec for 60 Sec, 40hp x 60 = 2400hp)

Spells for Level 50
exori gran ico - Annihilation : 200 - CD 20 Sec (Dmg 180-250) (Purpose as Finish Move)​






hunter.gif
Paladin
The Paladin is a great solo and team player, a single target DPS.


latest

Spells for Level 8
exiva - Find Person : 20 - CD 30 Sec (High CD so people have a small chance to escape)
utevo lux - Light : 10 - CD 1 Sec
exura - Light Healing : 20 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 40-55hp 3x)
exevo pan - Food : 10 - CD 2 Sec (High CD so people have a small chance to escape)

Spells for Level 9
exani tera - Magic Rope : 20 - CD 3 Sec (This will give rope a small purpose again)

Spells for Level 10
exana pox - Cure Poison : 30 - CD 1 Sec
hp focus - HP Focus : 0 (20hp every Sec, 1 Soul every Sec)

Spells for Level 11
exevo con - Conjure Arrow : 50 - CD 1 Sec (10 Arrows)

Spells for Level 12
exani hur - Levitate : 50 - CD 3 Sec (3 Sec to avoid up and down to quickly)

Spells for Level 13
utevo gran lux - Great Light : 25 - CD 1 Sec
exevo con pox - Conjure Poisoned Arrow : 60 - 1 Sec (7 Poison Arrows)

Spells for Level 14
utani hur - Haste : 60 - CD 35 Sec (Active 33 Sec, made for strategy)

Spells for Level 15
adito grav - Destroy Field : 35 - CD 1 Sec (Rune 3x)

Spells for Level 16
exevo con mort - Conjure Bolt : 95 - CD 1 Sec (5 Bolts)

Spells for Level 17
exura gran - Intense Healing : 120 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 80-135hp 3x)

Spells for Level 18
adito tera - Desintegrate : 50 - CD 1 (Rune 3x)

Spells for Level 19
exori con - Ethereal Spear : 25 - CD 3 Sec (Dmg 10-25 x4 = 40-100hp)

Spells for Level 20
exevo con hur - Conjure Sniper Arrow : 80 - CD 1 Sec (5 Sniper Arrows)

Spells for Level 21
exevo con flam - Conjure Explosive Arrow : 120 - CD 1 Sec (8 Burst Arrows)

Spells for Level 22
exana ina - Cancel Invisibility : 50 - CD 1 Sec

Spells for Level 24
adori san - Holy Missile : 50 - CD 1 Sec (Rune 5x)

Spells for Level 25
utamo mas sio - Protect Party : 25 - CD 120 (Shielding +2)

Spells for Level 26
exevo con grav - Conjure Piercing Bolt : 90 - CD 1 Sec (5 Piercing Bolts)

Spells for Level 28
exura san - Divine Healing : 120 - CD 5 Sec (Heal at 0.1 Sec & 10 Sec, 200-300hp 2x)

Spells for Level 29
exori san - Divine Missile : 20 - CD 5 Sec (Hit at 0.1 Sec, 4 Sec & 9 Sec, Dmg 40-50 x3 = 120-150hp)
(exori san is a good example of stacking, the spell will continue shooting even if your cooldowns ends, so you can shoots Another one while the first one still is active and shooting as well)

Spells for Level 30
exeta con - Enchant Spear : 350 - CD 1 Sec

Spells for Level 33
exevo mas san - Divine Caldera : 110 - CD 4 Sec (Hit at 0.1 Sec & 2 Sec, Dmg 35-80 x2 = 70-160hp)
(Divine Calderas Purpose is to clear a bunch of creatures when the paladin is trapped or need the way)

Spells for Level 35
utura - Recovery : 60 - CD 30 Sec (Heal every 1 Sec for 60 Sec, 20hp x 60 = 1200hp)

Spells for Level 37
utamo tempo san - Swift Foot : 200 - CD 30 Sec (Active for 10 Sec)

Spells for Level 40
utito tempo san - Sharpshooter : 200 - CD 30 Sec (Active for 10 Sec)

Spells for Level 42
exura gran san - Salvation : 210 - CD 5 Sec (Heal at 0.1 Sec & 10 Sec, 220-260hp 2x)

Spells for Level 44
utori san - Holy Flash : 40 - CD 40 Sec (Target loses 20 HP 7-21 Times every 3 Sec)

Spells for Level 45
exana mort - Cure Curse : 40 - CD 1 Sec

Spells for Level 48
utura gran - Intense Recovery : 120 - CD 30 Sec (Heal every 1 Sec for 60 Sec, 40hp x 60 = 2400hp)

Spells for Level 50
exori gran con - Strong Ethereal Spear : 55 - CD 5 Sec (Dmg 50-135hp x1)



 

darkmagician.gif
Druid

The Druid is a master of healing, nature and ice. The damage is abit lower then a Sorcerer but can instead heal better and cure from curses and spells.

latest


Spells for Level 8
adori blank - Blank Rune : 5 - CD 1 Sec
adori min vis - Light Magic Missile : 20 - CD 2 Sec
exiva - Find Person : 20 - CD 30 Sec (High CD so people have a small chance to escape)
utevo lux - Light : 10 - CD 1 Sec
exura - Light Healing : 20 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 90-120hp 3x)
exevo pan - Food : 10 - CD 2 Sec (High CD so people have a small chance to escape)

Spells for Level 9
adevo grav pox - Poison Field : 30 - CD 1 Sec (Rune 3x)
exani tera - Magic Rope : 20 - CD 3 Sec (This will give rope a small purpose again)

Spells for Level 10
exana pox - Cure Poison : 30 - CD 1 Sec
mana focus - Mana Focus : 0 (20hp every Sec, 1 Soul every Sec)
adura gran - Intense Healing Rune : 50 - CD 1 Sec (Rune 1x)

Spells for Level 11
adana pox - Antidote Rune : 35 - CD 1 Sec (Rune 1x)
exori vis - Energy Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 20-35hp 3x)
adevo grav flam - Fire Field : 40 - CD 1 Sec (Rune 3x)

Spells for Level 12
exani hur - Levitate : 50 - CD 3 Sec (3 Sec to avoid up and down to quickly)
adori vis - Heavy Magic Missile : 40 - CD 1 Sec (Rune 5x)

Spells for Level 13
adevo grav vis - Energy Field : 50 - CD 1 Sec (Rune 3x)
utevo gran lux - Great Light : 25 - CD 1 Sec
exori tera - Terra Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 15-35hp 3x)

Spells for Level 14
utani hur - Haste : 60 - CD 35 Sec (Active 33 Sec, made for strategy)
exori flam - Flame Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)
utamo vita - Magic Shield : 25 - CD 220 Sec (Active 200 Sec) (This is made to set more strategy and thinking for a mage, to lame as it was)

Spells for Level 15
exura sio - Heal Friend : 100 - CD 1 Sec (Heal at 0.1 Sec & 3 Sec, 215-300hp 2x)
adito grav - Destroy Field : 35 - CD 1 Sec (Rune 3x)
exori frigo - Ice Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)

Spells for Level 16
adeta sio - Convince Creature : 10 - CD 2 Sec
exori moe ico - Physical Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)

Spells for Level 17
adevo mas grav vis - Energy Wall : 70 - CD 1 Sec (Rune 4x)
exura gran - Intense Healing : 120 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 140-160hp 3x)

Spells for Level 18
adito tera - Desintegrate : 50 - CD 1 Sec (Rune 3x)
exevo frigo hur - Ice Wave : 25 - CD 1 Sec (Dmg 10-15 x1) (Have a look at the CD)

Spells for Level 20
utani gran hur - Strong Haste : 100 - CD 25 Sec (Active 22 Sec, made for strategy)

Spells for Level 22
exana vis - Cure Electrification : 30 - CD 1 Sec

Spells for Level 23
utevo res ina - Creature Illusion : 50 - CD 1 Sec

Spells for Level 24
adura vita - Ultimate Healing Rune : 200 - CD 1 Sec (Rune 1x)
adori tera - Stalagmite : 100 - CD 1 Sec (Rune 5x)

Spells for Level 25
utevo res - Summon Creature : 0 - CD 2 Sec
adevo mas pox - Poison Bomb : 100 - CD 1 Sec (Rune 3x)

Spells for Level 26
utevo vis lux - Ultimate Light : 50 - CD 1 Sec

Spells for Level 27
adana mort - Animate Dead : 200 - CD 1 Sec (Rune 1x)
adevo ina - Chameleon : 50 - CD 1 Sec (Rune 1x)
adevo res flam - Soulfire : 100 - CD 1 Sec (Rune 3x)
adevo grav vita - Wild Growth : 200 - CD 1 Sec (Rune 1x)
adevo mas flam - Firebomb : 100 - CD 1 Sec (Rune 3x)

Spells for Level 28
adori frigo - Icicle : 200 - CD 1 Sec (Rune 5x)
adori mas tera - Stone Shower : 200 - CD 1 Sec (Rune 5x)

Spells for Level 29
adevo mas grav pox - Poison Wall : 50 - CD 1 Sec (Rune 4x)

Spells for Level 30
exana flam - Cure Burning : 30 - CD 1 Sec
exura vita - Ultimate Healing : 160 - CD 1 Sec (Heal 140-160hp 1x)
adori mas frigo - Avalanche : 200 - CD 1 Sec (Rune 3x)

Spells for Level 31
adevo mas hur - Explosion : 500 - CD 1 Sec (Rune 6x)

Spells for Level 32
utura mas sio - Heal Party : 25 - CD 120 (Heals Party for 20HP every 2 Sec)

Spells for Level 33
adevo mas grav flam - Fire Wall : 60 - CD 1 Sec (Rune 4x)

Spells for Level 35
utana vid - Invisibility : 220 - CD 1 Sec

Spells for Level 36
exura gran mas res - Mass Healing : 150 - CD 3 Sec (Heal at 0.1 Sec, 1 Sec, 2 Sec & 3 Sec, 140-160hp 4x)
utori pox - Envenom : 43

Spells for Level 38
exevo tera hur - Terra Wave : 210 - CD 2 Sec (Hit at 0.4 Sec & 1.5 Sec, 30-45 x2)

Spells for Level 40
exevo gran frigo hur - Strong Ice Wave : 170 - CD 4 Sec (Hit at 0.1 Sec & 2 Sec, 70-95 x2)

Spells for Level 42
exana kor - Cure Bleeding : 30 - CD 1 Sec

Spells for Level 44
adana ani - Paralyze : 900 - CD 1 Sec (Rune 1x)

Spells for Level 45
exori gran tera - Strong Terra Strike : 60 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 25-40hp 3x)

Spells for Level 46
exori gran frigo - Strong Ice Strike : 60 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 25-40hp 3x)

Spells for Level 47
exevo gran mas tera - Wrath of Nature : 700 - CD 4 Sec (Hit 150-250hp 1x)

Spells for Level 49
exori max tera - Ultimate Terra Strike : 100 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 45-60hp 3x)

Spells for Level 50
exori max frigo - Ultimate Ice Strike : 100 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 25-40hp 3x)

Spells for Level 58
exevo gran mas frigo - Eternal Winter : 1050 - CD 4 Sec (Hit 205-280hp 1x)


(Message to long, continue in the next)

 
infernalist.gif
Sorcerer

The Sorcerer is a magician of fire, energy and Death. The damage is abit higher then a Druid but lack healing and cure spells.

latest


Spells for Level 8
adori blank - Blank Rune : 5 - CD 1 Sec
adori min vis - Light Magic Missile : 20 - CD 2 Sec
exiva - Find Person : 20 - CD 30 Sec (High CD so people have a small chance to escape)
utevo lux - Light : 10 - CD 1 Sec
exura - Light Healing : 20 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 90-120hp 3x)
exevo pan - Food : 10 - CD 2 Sec (High CD so people have a small chance to escape)

Spells for Level 9
adevo grav pox - Poison Field : 30 - CD 1 Sec (Rune 3x)
exani tera - Magic Rope : 20 - CD 3 Sec (This will give rope a small purpose again)

Spells for Level 10
exana pox - Cure Poison : 30 - CD 1 Sec
mana focus - Mana Focus : 0 (20hp every Sec, 1 Soul every Sec)

Spells for Level 11
exori vis - Energy Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 20-35hp 3x)
adevo grav flam - Fire Field : 40 - CD 1 Sec (Rune 3x)

Spells for Level 12
exani hur - Levitate : 50 - CD 3 Sec (3 Sec to avoid up and down to quickly)
adori vis - Heavy Magic Missile : 40 - CD 1 Sec (Rune 5x)

Spells for Level 13
adevo grav vis - Energy Field : 50 - CD 1 Sec (Rune 3x)
utevo gran lux - Great Light : 25 - CD 1 Sec
exori tera - Terra Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 15-35hp 3x)

Spells for Level 14
utani hur - Haste : 60 - CD 35 Sec (Active 33 Sec, made for strategy)
exori flam - Flame Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)
utamo vita - Magic Shield : 25 - CD 220 Sec (Active 200 Sec) (This is made to set more strategy and thinking for a mage, to lame as it was)

Spells for Level 15
adito grav - Destroy Field : 35 - CD 1 Sec (Rune 3x)
exori frigo - Ice Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)

Spells for Level 16
adori flam - Fireball : 50 - CD 1 Sec (Rune 5x)

Spells for Level 17
adevo mas grav vis - Energy Wall : 70 - CD 1 Sec (Rune 4x)
exura gran - Intense Healing : 120 - CD 4 Sec (Heal at 0.1 Sec, 1.8 Sec & 3.6 Sec, 140-160hp 3x)

Spells for Level 18
adito tera - Desintegrate : 50 - CD 1 Sec (Rune 3x)
exevo flam hur - Fire Wave : 25 - CD 1 Sec (Dmg 10-15 x1) (Have a look at the CD)

Spells for Level 19
exevo vis lux - Energy Beam : 25 - CD 2 Sec (dmg 50-80 x1)

Spells for Level 20
utani gran hur - Strong Haste : 100 - CD 25 Sec (Active 22 Sec, made for strategy)
utori mas sio - Enchant Party - 25 - CD 120 Sec (Magic LvL +1)

Spells for Level 21
adori mas flam - Great Fireball : 100 - CD 1 Sec (Rune 5x)

Spells for Level 23
adevo mas vis - Energy Bomb - CD 1 sec (Rune 3x)
utevo res ina - Creature Illusion : 50 - CD 1 Sec

Spells for Level 24
exori mort - Death Strike : 20 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3. Sec, 15-35hp 3x)
adori tera - Stalagmite : 100 - CD 1 Sec (Rune 5x)

Spells for Level 25
utevo res - Summon Creature : 0 - CD 2 Sec
adori gran mort - Sudden Death : 500 - CD 1 Sec (Rune 1x)

Spells for Level 26
utevo vis lux - Ultimate Light : 50 - CD 1 Sec

Spells for Level 27
adana mort - Animate Dead : 200 - CD 1 Sec (Rune 1x)
adevo res flam - Soulfire : 100 - CD 1 Sec (Rune 3x)
adevo mas flam - Firebomb : 100 - CD 1 Sec (Rune 3x)

Spells for Level 28
adori mas vis - Thunderstorm : 200 - CD 1 Sec (Rune 3x)

Spells for Level 29
adevo mas grav pox - Poison Wall : 50 - CD 1 Sec (Rune 4x)
exevo gran vis lux - Great Energy Beam : 110 - CD 2 Sec (dmg 100-140 x1)


Spells for Level 30
exura vita - Ultimate Healing : 160 - CD 1 Sec (Heal 140-160hp 1x)
adevo grav tera - Magic Wall : 200 - CD 1 Sec (Rune 3x)

Spells for Level 31
adevo mas hur - Explosion : 500 - CD 1 Sec (Rune 6x)
utori flam - Ignite : 15 - CD 4 Sec (Dmg 45 every 3 sec 25 times)

Spells for Level 33
adevo mas grav flam - Fire Wall : 60 - CD 1 Sec (Rune 4x)

Spells for Level 34
utori vis - Electrify : 30 - CD 3 Sec (Dmg 45 every 3 sec 25 times)

Spells for Level 35
utana vid - Invisibility : 220 - CD 1 Sec

Spells for Level 38
exevo vis hur - Energy Wave : 210 - CD 2 Sec (Hit at 0.4 Sec & 1.5 Sec, 40-70 x2)

Spells for Level 42
exori amp vis - Lightning : 60 - CD 2 Sec (Dmg 60-80 x1)

Spells for Level 43
exori gran flam - Strong Flame Strike : 60 - CD 1 Sec (10-15hp 1x)

Spells for Level 44
exori gran vis - Strong Terra Strike : 60 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 45-45hp 3x)

Spells for Level 45
utori mort - Curse : 30 - CD 4 Sec (Sets Damage over time)


Spells for Level 47
exevo gran mas vis - Rage of the Skies : 550 - CD 4 Sec (Hit 150-250hp 1x)
Spells for Level 48
exevo gran mas flam - Hell's Core : 800 - CD 4 Sec (Hit 250-300 1x)


Spells for Level 49
exori max flam - Ultimate Flame Strike : 100 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 45-60hp 3x)

Spells for Level 50
exori max vis - Ultimate Enrgy Strike : 100 - CD 2 Sec (Hit at 0.1 Sec, 1.5 Sec & 3 Sec, 45-60hp 3x)

This took me over 3 hours to write and live test during the time for the correct dmg.
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