Definitely will be there for the launch.
Are there any major changes from the previous time it was up?
The biggest change is the new client which required a substantial amount of work to migrate from the standard 8.7 client.
Aside from that, there are many small improvements such as
-Axe, club, and sword are now a single skill, called melee fighting.
-Everyone has green stamina by default (premium only provides increased souls, premium outfits, and premium checkpoints now)
-New areas. You'll discover a couple of new areas to explore in all the cities.
-Very minor balance changes (mainly reduced defense and attack bonuses from quests and special items)
-Several crafting and enchanting stations have been added.
-NPCs no longer prevent you from starting their mission if you're already on a mission from another NPC.
-The Daily Task NPC now gives a substantial chunk of experience upon completion, making it worthwhile for less casual players to get a small experience boost every day.
The focus wasn't on creating a lot of new things, but to bring back the original with a few improvements. We'll see how it goes and how we can progress the server into the future!